ModsFinder

HighFloaty

by herolegend

HighFloaty changes gravity with altitude for NeoForge players and entities, so jumps near the sky carry further and fall damage follows the velocity.

NeoForgeClient and serverAll rights reserved1.21.1 – 26.1.2

What it does

Below a configurable Y level, which defaults to y=200, gravity stays at vanilla strength. Above it, gravity ramps down toward a configurable minimum multiplier that defaults to 50%, reached at a configurable end Y that defaults to y=319. The ramp follows a selectable curve: linear, smooth, exponential, or a sharp drop near the top. The effect reaches players, entities, thrown projectiles, boats and minecarts. Fall damage scales with the velocity at impact, so a longer fall from altitude means more damage.

The mod leaves Create's own movement code alone and does not go through standard entity gravity, so Create contraptions are not reworked by the tweak. Integration with Sable is optional. HighFloaty is released under All rights reserved, so it is not open source. Files are published for 1.21.1 and cover 1.21.1 – 26.1.2.

Key features

  1. Altitude-based gravity

    Gravity stays at vanilla strength below a set height and weakens gradually above it, so high jumps and falls feel floatier.

  2. Selectable ramp curve

    The transition can follow a linear, smooth, exponential or sharp curve, which changes how quickly the effect builds near the top.

  3. Fall damage that follows velocity

    Damage from landing scales with impact velocity, so a lighter impact at altitude means less damage.

  4. Live height readout

    A small text overlay shows the current Y level and the gravity multiplier computed for it.

  5. Configuration and command

    Master enable, range, minimum multiplier and curve mode are configurable, and an operator-only command tree allows tweaking during play.

Compatibility

Latest build for each game version and loader.

26.x3 of 3 versions with builds
26.1.21.2.2
26.1.11.2.2
26.11.2.2
1.21.x11 of 11 versions with builds
1.21.111.2.2
1.21.101.2.2
1.21.91.2.2
1.21.81.2.2
1.21.71.2.2
1.21.61.2.2
1.21.51.2.2
1.21.41.2.2
1.21.31.2.2
1.21.21.2.2
1.21.11.2.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does HighFloaty need Sable?

No. Sable is needed only for the compatibility code that affects airships, planes and hot-air balloons. Installed alone, it still changes gravity by altitude.

Does HighFloaty have to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which loader does HighFloaty use?

HighFloaty is published only for NeoForge, and the latest file targets 26.1.2.

In the catalog

HighFloaty is one of 3,932 Transportation mods on ModsFinder, and one of 1,743 Transportation mods for NeoForge. 15,189 mods support Minecraft 26.1.2.

Similar mods

What the author says

The higher you go, the floatier you get. A small NeoForge 1.21.1 mod that scales gravity smoothly with altitude. Up at cloud height, jumps carry further, falls land softer, and arrows drift through the sky on long arcs. Down at ground level, everything is vanilla.
herolegend, on the Modrinth page

Official listing

Owner
herolegend
Published
2026-04-26
Updated on Modrinth
2026-04-26
Facts verified
2026-10-15

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