Geographical Sun/Time Sync
by samomezz
Geographical Sun/Time Sync sets the in-game day cycle to the real sunrise and sunset times for a chosen location.
What it does
Players or server owners enter geographical coordinates, and the mod calculates the sunrise and sunset times for the current day, then syncs the in-game clock to them. A negative longitude is read as a location in the Western Hemisphere. Altitude can be adjusted in metres or feet, with 0 as the default, so sunrise and sunset follow sea level or the real height above it. Disabling the mod restores the default daylight cycle. The mod runs on the server, and players join without installing anything. It requires Mod Menu and YetAnotherConfigLib (YACL) on Fabric, and is published for 26.2 only.
Key features
Coordinate-based timing
Latitude and longitude set the location, and the day cycle follows that location's sunrise and sunset.
Altitude adjustment
An altitude setting shifts the calculated times, entered in metres or feet, with 0 as the default.
Restore default cycle
Disabling the mod brings back the standard daylight cycle without any other change.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Questions
Does a player need to install Geographical Sun/Time Sync?
What the author says
Negative longitude values are in the Western hemipshere, for reference. Disable the mod - disabling the mod will also re-enable the default daylight cycle.
Official listing
- Modrinth page
- modrinth.com/mod/geographical-suntime-sync
- Owner
- samomezz
- Published
- 2026-08-23
- Updated on Modrinth
- 2026-08-23
- Facts verified
- 2026-10-15