Feathers Actions
by wardellbd75
Feathers Actions ties stamina to everyday play, so sprinting, jumping, swimming, climbing and weapon use each drain a player's stamina pool.
What it does
Each action a player takes, including sprinting, jumping, swimming, blocking, attacking and climbing, is counted against a stamina resource provided by the Feathers mod API. Charging a bow or crossbow, rowing a boat, swinging tools, hitting entities and boosting with an Elytra also reduce it. When stamina runs out, the player gains negative effects such as fatigue, slowness and weakness until it recovers.
The mod can be adjusted in detail, so a server owner can decide which actions cost stamina and how strongly. Feathers regenerate after a set number of ticks without depleting actions, and a small share of the player's saturation and hunger is used when they are restored. Feathers Actions also works with editions and costs from other configured mods, which lets a pack keep its own balance. It runs on the server, and Feathers is required alongside it for 1.20.1 – 1.20.6 builds.
Key features
Stamina cost per action
Sprinting, jumping, climbing, mining and most weapon uses each reduce a shared stamina pool.
Exhaustion effects
When stamina is spent, fatigue, slowness or weakness apply until the pool has refilled.
Timed regeneration
Feathers return after a configurable number of ticks, with no cost to saturation beyond a small amount.
Configurable actions
Each action's cost, effect and behavior can be adjusted, and the mod is compatible with other configured mods.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Survival pacing
A server that wants slower exploration and combat can set higher stamina costs for sprinting and climbing.
Modded packs
Pack authors can tune editions and costs so the stamina system fits the rest of their mod list.
Who it’s for: Server owners who want movement and combat to cost more effort, and pack authors who need a configurable stamina layer on top of the Feathers mod API.
Questions
Does Feathers Actions need Feathers?
Does Feathers Actions have to be installed on the client?
Which Minecraft versions does Feathers Actions support?
What the author says
Climbing Jumping Mining Spriting Charging weapons (E.g. Bow, Crossbow, Trident) Rowing a boat Swimming Swinging tools Hitting entities Flying with an Elytra Boosting with an Elytra Negative effects are applied to the player when all stamina is exhausted, such as mining fatigue, slowness, and weakness. The…
Official listing
- Modrinth page
- modrinth.com/mod/feathers-actions
- Owner
- wardellbd75
- Published
- 2025-08-12
- Updated on Modrinth
- 2026-08-27
- Facts verified
- 2026-10-15
