ModsFinder

Feathers Actions

by wardellbd75

Feathers Actions ties stamina to everyday play, so sprinting, jumping, swimming, climbing and weapon use each drain a player's stamina pool.

ForgeServer-side onlyMIT License1.20.1 – 1.20.6

What it does

Each action a player takes, including sprinting, jumping, swimming, blocking, attacking and climbing, is counted against a stamina resource provided by the Feathers mod API. Charging a bow or crossbow, rowing a boat, swinging tools, hitting entities and boosting with an Elytra also reduce it. When stamina runs out, the player gains negative effects such as fatigue, slowness and weakness until it recovers.

The mod can be adjusted in detail, so a server owner can decide which actions cost stamina and how strongly. Feathers regenerate after a set number of ticks without depleting actions, and a small share of the player's saturation and hunger is used when they are restored. Feathers Actions also works with editions and costs from other configured mods, which lets a pack keep its own balance. It runs on the server, and Feathers is required alongside it for 1.20.1 – 1.20.6 builds.

Key features

  1. Stamina cost per action

    Sprinting, jumping, climbing, mining and most weapon uses each reduce a shared stamina pool.

  2. Exhaustion effects

    When stamina is spent, fatigue, slowness or weakness apply until the pool has refilled.

  3. Timed regeneration

    Feathers return after a configurable number of ticks, with no cost to saturation beyond a small amount.

  4. Configurable actions

    Each action's cost, effect and behavior can be adjusted, and the mod is compatible with other configured mods.

Compatibility

Latest build for each game version and loader.

1.20.61.2.0
1.20.51.2.0
1.20.41.2.0
1.20.31.2.0
1.20.21.2.0
1.20.11.2.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

FeathersA simple and well-integrated stamina mechanic for Minecraft!
Required

Use cases

Survival pacing

A server that wants slower exploration and combat can set higher stamina costs for sprinting and climbing.

Modded packs

Pack authors can tune editions and costs so the stamina system fits the rest of their mod list.

Who it’s for: Server owners who want movement and combat to cost more effort, and pack authors who need a configurable stamina layer on top of the Feathers mod API.

Questions

Does Feathers Actions need Feathers?

Yes. Feathers is a required dependency, and the stamina system uses its mod API.

Does Feathers Actions have to be installed on the client?

No. Server owners install it, and players connect with no copy of their own.

Which Minecraft versions does Feathers Actions support?

Forge files cover 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5 and 1.20.6, with 1.2.0 for 1.20.6 as the latest file.

What the author says

Climbing Jumping Mining Spriting Charging weapons (E.g. Bow, Crossbow, Trident) Rowing a boat Swimming Swinging tools Hitting entities Flying with an Elytra Boosting with an Elytra Negative effects are applied to the player when all stamina is exhausted, such as mining fatigue, slowness, and weakness. The…
wardellbd75, on the Modrinth page

Official listing

Owner
wardellbd75
Published
2025-08-12
Updated on Modrinth
2026-08-27
Facts verified
2026-10-15