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Exploding Wood

by JskGaming

Exploding Wood gives normal wood tools and special oak logs that detonate, and a hardcore-oriented special tree in the same vein.

NeoForgeClient and serverAll rights reserved26.1.2

What it does

The mod adds exploding wood: blocks made of wood that blow up when they are broken or triggered, with the explosion set to be hard to spot in advance. It also adds a special tree that grows special oak logs, so players can find the explosive wood in the world rather than only crafting it.

Custom tools are added as well. They look and craft like ordinary wood tools but carry special abilities, and the mod includes custom settings that decide which things make a block explode and under which conditions. The author describes it as meant for a hardcore playthrough, where a single careless break can cost a long world.

Exploding Wood is built for NeoForge on 26.1.2 only, with a single file, 1.0.1 for 26.1.2, published 2026-07-06. It runs on client and server, so the server and every player need it, and it is released under All rights reserved, which means it is not open source. The author used MCreator and says the mod was made in about three hours, with more wood variants still in progress.

Key features

  1. Exploding wood blocks

    Wood blocks that explode when broken, with the explosion made to be hard to detect beforehand.

  2. Special oak logs

    A special tree generates special oak logs, giving a source of explosive wood in the world.

  3. Custom wood tools

    Tools shaped like normal wood tools with abilities that set them apart from ordinary ones.

  4. Configurable explosions

    Custom settings decide which things make a block explode and what actions trigger it.

Compatibility

Latest build for each game version and loader.

26.1.21.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Hardcore playthroughs

The author intends the mod for hardcore worlds, where one mistake with explosive wood can end a long run.

How it compares

Full comparison

Explode the Barrier is server-side only, open source under the MIT License and published for NeoForge 1.21.1. ExplodeOnDie is client-side only, open source under the MIT License and covers Fabric, NeoForge and Quilt for 26.1 – 26.3. Exploding Mobs! runs on client and server, is not open source and targets Forge and NeoForge for 1.20.1 – 1.21.7.

ModLoadersGame versionsEnvironmentUpdated
Exploding WoodNeoForge26.1.2Client and server2026-07-06
Explode the BarrierNeoForge1.21.1Server-side only2026-07-28
ExplodeOnDieFabric, NeoForge and Quilt26.1 – 26.3Client-side only2026-09-17
Exploding Mobs!Forge and NeoForge1.20.1 – 1.21.7Client and server2025-07-12

Questions

Which loader does Exploding Wood need?

It is published for NeoForge only, with a single version, 26.1.2. Fabric and Forge builds are not listed.

Does the server need Exploding Wood?

Yes. Servers that run it need every player to install it too.

Can the explosions be changed?

The author notes that custom settings decide which things explode and under which conditions, so the behaviour can be adjusted through those options.

What the author says

WARNING: THIS MOD IS NOT INTENDED TO BE PLAYED IN HARDCORE MODE!!! IF SOMETHING HAPPENS AND YOU LOSE A LONG HARDCORE WORLD I SAID ITS NOT MEANT FOR HARDCORE YOU ARE THE ONE TO BE AT FAULT! THIS IS A WARNING. This adds exploding wood and is almost undetectable, it adds a special tree with the special oak log that I…
JskGaming, on the Modrinth page

Official listing

Owner
JskGaming
Published
2026-07-06
Updated on Modrinth
2026-07-06
Facts verified
2026-10-15