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Expanded Enchants

by voided_0

Expanded Enchants raises the level caps of vanilla enchantments such as Sharpness, Protection and Efficiency, so tools, weapons and armor can carry stronger versions of them.

FabricForgeNeoForgeClient and serverAll rights reserved26.1.2

What it does

Many vanilla enchantments normally stop at a fixed maximum level. In Expanded Enchants they continue past that cap, so Sharpness can climb beyond Sharpness V toward Sharpness X. The mod keeps the existing enchanting system and its familiar feel rather than replacing it, and the expanded levels are added on top of what the game already does.

The expanded enchantments can be obtained in several ways: from the enchantment table, in enchanted books found in loot chests across the world, from librarian villagers, and by combining books on an anvil. They also appear in the creative inventory for testing in custom worlds. Higher levels are harder to obtain, which is meant to make the stronger results feel more rewarding over a long progression. Installation covers the server and each player's game. Files are published for Fabric, Forge and NeoForge, all for 26.1.2, under All rights reserved, and the code is not open source.

Key features

  1. Higher enchantment caps

    Vanilla enchantments such as Sharpness, Protection, Efficiency, Unbreaking, Fortune and Power continue past their usual maximum levels.

  2. Enchantment table access

    Expanded enchantments can be drawn from the enchantment table, following the same rules as normal enchantments.

  3. Anvil combining

    Expanded enchanted books can be combined on an anvil to create stronger versions of an enchantment.

  4. Rarer books in the world

    Expanded enchanted books appear in loot chests, from librarian villagers and in trades, giving exploration and trading another goal.

Compatibility

Latest build for each game version and loader.

26.1.226.1.2-1.0.026.1.2-1.0.026.1.2-1.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want a deeper enchanting progression without leaving the vanilla enchanting system, and server owners who want higher-level gear in their worlds.

How it compares

Full comparison

Lessburning Enchantment adds enchantments of its own, runs on the server with the client optional, and is released under the MIT License, covering 1.21.1 – 26.1.2 on Fabric, Forge, NeoForge and Quilt. Enchantment Custom Table is open source under the MIT License and runs on client and server across 1.18.2 – 26.3 for Fabric, Forge and NeoForge, where Expanded Enchants targets only 26.1.2.

ModLoadersGame versionsEnvironmentUpdated
Expanded EnchantsFabric, Forge and NeoForge26.1.2Client and server2026-06-24
Lessburning EnchantmentFabric, Forge, NeoForge and Quilt1.21.1 – 26.1.2Server required, client optional2025-10-03
Enchantment Custom TableFabric, Forge and NeoForge1.18.2 – 26.3Client and server2026-09-27

Questions

Does Expanded Enchants need another mod to run?

No required dependency is listed for Fabric, Forge and NeoForge.

Does the server need Expanded Enchants?

Yes. Servers that run it need every player to install it too.

Which game version is supported?

Files are published only for 26.1.2, with the 26.1.2-1.0.0 build as the latest file for all three loaders.

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What the author says

Ever wished vanilla enchantments went just a little further? Expanded Enchantments takes Minecraft’s original enchantment system and pushes it beyond the normal limits while still keeping that familiar vanilla feel. Instead of stopping at the usual max levels, many enchantments can now continue even higher, giving…
voided_0, on the Modrinth page

Official listing

Owner
voided_0
Published
2026-06-19
Updated on Modrinth
2026-06-24
Facts verified
2026-10-15