Default Skin
by pitbox46
Default Skin makes every player appear with the default Steve skin, overriding any skin a player has chosen.
What it does
On the client, the mod replaces skin selection so the default Steve texture is shown for each player. It works in both singleplayer and multiplayer, and only the client needs it. Files cover 10 release versions 1.20.1 – 1.21.4 across Fabric, Forge and NeoForge, under the MIT License; the mod is not open source.
Key features
Forced Steve skin
Players are shown the default Steve skin regardless of the skin they have set.
Multiplayer and singleplayer
The client-side change applies on both kinds of connection, so the same skin shows in each.
Simpler singleplayer changes
Since the default skin is used in place of the mod, changing a skin is easier in singleplayer than on a server running it.
Compatibility
Latest build for each game version and loader.
1.21.x4 of 4 versions with builds
1.20.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Default Skin need to be installed on the server?
Which loaders does Default Skin support?
More from pitbox46
What the author says
This overrides the players' skins and changes them to the default Steve skin. This is a client side mod that works in both multiplayer and singleplayer, although in singleplayer, it may be easier to actually change your skin to the default skin instead of using this mod.
Official listing
- Modrinth page
- modrinth.com/mod/default-skin
- Owner
- pitbox46
- Published
- 2025-03-02
- Updated on Modrinth
- 2025-03-05
- Facts verified
- 2026-10-15
