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Death Hound

by CraftyCoder

Death Hound is a client-side mod that records where and when the player died, then points back to those spots.

FabricForgeNeoForgeClient-side onlyAll rights reserved1.21.6 – 1.21.10

What it does

Each death is saved with its world dimension and coordinates, along with the time it happened. The records persist across game sessions and stay on the local machine, so a list of past deaths is available later. A player can choose one death to track at a time, and an on-screen arrow shows the direction to it, with a beacon marker visible from far away.

The mod works in single-player worlds and on multiplayer servers without any server-side installation. The death list shows coordinates and the distance to each entry, which helps a player find the way back to a lost item pile after a fatal fight. A hotkey opens the selection, and the rest of the interface stays out of the way during play.

Death Hound requires Fabric API and is published for Fabric, Forge and NeoForge. Files cover 5 release versions, 1.21.6 – 1.21.10, and the latest builds are for 1.21.10. The code is not open source; the mod is released under All rights reserved.

Key features

  1. Death history

    Every death is logged with dimension, coordinates and time, and older entries stay in the list.

  2. Tracking a single death

    One death can be selected as the active target, and the arrow and beacon update toward it.

  3. Direction arrow and marker

    An on-screen arrow points toward the chosen death, and a beacon marker stays visible at long range.

  4. Hotkey selection

    A hotkey lets the player pick which recorded death to follow without opening any menu.

Compatibility

Latest build for each game version and loader.

1.21.101.21.9-1.21.10-1.0.1+fabric1.21.9-1.21.10-1.0.1+forge1.21.9-1.21.10-1.0.1+neoforge
1.21.91.21.9-1.21.10-1.0.1+fabric1.21.9-1.21.10-1.0.1+forge1.21.9-1.21.10-1.0.1+neoforge
1.21.81.21.6-1.21.8-1.0.1+fabric1.21.6-1.21.8-1.0.1+forge1.21.6-1.21.8-1.0.1+neoforge
1.21.71.21.6-1.21.8-1.0.1+fabric1.21.6-1.21.8-1.0.1+forge1.21.6-1.21.8-1.0.1+neoforge
1.21.61.21.6-1.21.8-1.0.1+fabric1.21.6-1.21.8-1.0.1+forge1.21.6-1.21.8-1.0.1+neoforge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Returning to lost gear

After a death far from base, the player can follow the arrow back to the exact spot where items were dropped.

Single-player and multiplayer play

The same tracking works in a local world and on a server the player joins, with nothing added to the server.

Who it’s for: Players who often die while exploring, mining or traveling, and who want a record of each death without installing anything on the server.

Questions

Does Death Hound need to be installed on the server?

No. Players add it to their own game, and a server needs no copy.

Which loader does Death Hound support?

Files are published for Fabric, Forge and NeoForge, and each needs Fabric API only on Fabric. The latest builds target 1.21.10.

Are death records kept after the game is closed?

Yes. Death locations are saved locally and persist across game sessions, so the list is still there when the world is loaded again.

More from CraftyCoder

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What the author says

Death Hound keeps a history of every place you die and helps you find your way back. No commands. No server setup. Just press the hotkey and choose the death you want to track.
CraftyCoder, on the Modrinth page

Official listing

Owner
CraftyCoder
Published
2026-01-02
Updated on Modrinth
2026-01-06
Facts verified
2026-10-15