ModsFinder

Create Weaponry

by celsiusqc

With Create Weaponry installed, players can cast custom weapons from molten metal poured through Create spouts, adding glaives, katanas, maces and hammers to the game.

ForgeClient and serverAll rights reserved1.19.2 – 1.20.6

What it does

The mod builds on the Create mod, which must be installed alongside it. Weapons are made by pouring molten metals into casts, so the process follows the way Create machines handle fluids. Several metal types are added as molten fluids, and tool and weapon heads are cast from them before being assembled into finished items. Four new weapon types are included: glaive, katana, mace and hammer.

The design takes inspiration from Tinker's Construct, which builds tools from interchangeable parts. Here the parts are weapon heads cast with Create machinery. The mod also reworks the recipes of normal tools so they use tool heads, keeping crafting consistent across the game.

Create Weaponry is released for Forge only, with files across nine release versions. The latest file is 1.0.7 for 1.20.6. The server and every player need the mod installed. Optional companions are Ad Astra and Blue Skies.

Key features

  1. Molten metal weapon casting

    Custom weapons are cast from molten metals poured through spouts, which fits the Create workflow.

  2. Four new weapon types

    Glaives, katanas, maces and hammers are added, each assembled from cast weapon heads.

  3. Molten fluids for several metals

    Multiple metal types are added as fluids that can be poured into casts for tools and weapons.

  4. Tool heads for vanilla tools

    Standard tools are changed to use tool heads in their recipes, so crafting stays uniform.

Compatibility

Latest build for each game version and loader.

1.20.x6 of 6 versions with builds
1.20.61.0.7
1.20.51.0.7
1.20.41.0.7
1.20.31.0.7
1.20.21.0.7
1.20.11.0.7
1.19.x3 of 3 versions with builds
1.19.40.0.1
1.19.30.0.1
1.19.20.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

CreateAesthetic Technology that empowers the Player
Required

Optional 2

Blue SkiesBlue Skies is survival mod that adds aspects like dimensions, dungeons and more in a light and dark scenario.
Optional
Ad AstraLive long and prosper, Ad Astra!
Optional

Use cases

Who it’s for: Players who run the Create mod on Forge and want weapons made through a molten metal process rather than the vanilla crafting grid. Server owners can run it with the same environment on both sides.

Questions

Does Create Weaponry need Create installed?

Yes. Create is a required dependency, so it must be installed alongside Create Weaponry on Forge.

Do both the server and players need the mod?

Yes. The server and every player need the mod installed.

Can Create Weaponry be used on Fabric?

No. The mod is published for Forge only, with files covering the 1.19.2 – 1.20.6 range.

More from celsiusqc

All projects

What the author says

Molten Fluids from several metal types have been added to the game. Tool and Weapon head casts have been added to the game. Tool and Weapon heads have been added to the game. 4 new weapon types have been added to the game. [ Glaive, Katana, Mace, Hammer ]
celsiusqc, on the Modrinth page

Official listing

Owner
celsiusqc
Published
2025-04-25
Updated on Modrinth
2025-04-25
Facts verified
2026-10-15