command rendering
Command Rendering lets a command draw entities, items, rectangles and text on a player's screen, with each drawn element tied to an ID that other commands can change or remove.
What it does
Rendering is driven by commands. Each element a command creates gets an ID, and later commands can modify or delete that entry by referring to the ID. The rendered element can be an entity, an item, a rectangle or a line of text, and each one takes its own screen coordinates, depth, scale and rotation settings. A text element also accepts a value written by another command, and entries can keep their values in scoreboards, which the mod currently implements as the storage option.
Rendering is for map makers, adventure pack authors and server owners who want on-screen markers, status panels or diagnostic overlays without a resource pack. Chat output from commands that run inside a command block is shown only when the gamerule commandBlockOutput is set to true. Created entries persist across play sessions, but they must be recreated after leaving the world, so the setup commands need to be in a function or command block that runs again when a world loads.
The mod is built for Forge 1.20.1 only, with a single file, 1.0.2 for 1.20.1, released on 2026-03-12. It is published under All rights reserved, so it is not open source. The rendering is client-side work, and the mod runs on client and server: the server and every player need it to use the commands.
Key features
Entity rendering
Draws a chosen entity at screen coordinates, with its own depth, scale, roll, yaw and pitch values.
Item rendering
Shows an item on screen at a set position and scale, useful for icons and status markers.
Rectangles and text
Places filled rectangles and text lines on screen, with text scale and angle controls.
Entry management by ID
Each rendered element is given an ID that later commands use to modify its values or delete it.
Values stored in scoreboards
Text can be written from a stored value, and entry values can be kept in scoreboards with a chosen name.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Map makers, adventure pack authors and server owners who write commands and want on-screen elements without a resource pack.
Questions
Does Command Rendering need to be installed on the server?
Why do entries disappear after leaving a world?
Why does a command block show no chat output?
Which Forge version does Command Rendering support?
More from sebastian0schmirl
What the author says
!WARNING! THIS MOD IS EXPERIMENTAL. RENDERS WILL NOT BE PERSISTENT. IF YOU LEAVE A WORLD, THEY WILL GO AWAY AND YOU NEED TO CREATE THEM NEW. With this Mod, you can render entitys, items, rectangles and text.
Official listing
- Modrinth page
- modrinth.com/mod/command-rendering
- Owner
- sebastian0schmirl
- Published
- 2026-03-06
- Updated on Modrinth
- 2026-03-12
- Facts verified
- 2026-10-15
