Carcass
by mrsterner
Carcass leaves a body behind when a player dies, holding the items that were carried at the time of death.
What it does
When a player dies, a carcass spawns at the death point and stores the player's items, so they can be recovered by returning to the body. Over time the carcass stops despawning and turns into a skeleton after an hour, a change that is purely cosmetic. The mod runs on client and server, so both sides need it, and it requires Fabric API and Porting Lib. Builds are published for Fabric and Quilt for 1.19.2 and 1.20.1, and the code is licensed as All rights reserved.
Key features
Body on death
A carcass appears where the player died and holds the inventory, offering a way to retrieve the items.
Delayed despawn
The carcass stays in place for a chosen amount of time before it despawns, set through the config.
Config options
Several settings let server owners adjust access to the carcass and the despawn timing.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Questions
Does Carcass need Porting Lib?
More from mrsterner
What the author says
This mod provides with an alternative to getting your items back after death, somewhere in between Keep Inventory and those 5min item despawn times. This mod make your body drop on death and all you have to do is to find your old body to retrieve your stuff. The Carcass doesn't despawn if there's items in its…
Official listing
- Modrinth page
- modrinth.com/mod/carcass
- Owner
- mrsterner
- Published
- 2023-07-16
- Updated on Modrinth
- 2024-02-26
- Facts verified
- 2026-10-15
