Beacon Effect extractor
by PLvip
Beacon Effect Extractor lets a player pull an active potion effect out of themselves and store it as a craftable item, then insert that item into a beacon.
What it does
Players activate a special item to take a status effect they currently have and keep it in the item, which removes the effect from the player. Once an extracted effect is placed into a beacon, the beacon emits that exact effect to nearby players, so an effect that would normally run out can be made to last. Because the effect can be stored, it is no longer limited to the duration it had when it was first gained.
The mod is craftable and adds the item itself, so it works in survival, technical and modded server worlds without any command. Beacon Effect Extractor runs on client and server, so both the server and every player need it. It is published for NeoForge only, for 1.21.1 – 1.21.11, with 1.0.0 for 1.21.11 as the latest file. The code is under the MIT License and is not open source.
Key features
Effect extraction item
A craftable item takes an active potion status effect out of the player and stores it for later use.
Beacon insertion
A stored effect can be inserted into a beacon, which then applies that exact effect to players nearby.
Permanent area buffs
Effects that would normally expire can be made lasting through a beacon, turning a short effect into a continuous area buff.
Automation options
Stored effects allow custom beacon setups and automated arrangements that go beyond vanilla beacon behavior.
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Survival and technical worlds
Players in survival or technical worlds can keep a useful effect running around a base instead of re-drinking potions.
Modded servers
Server owners can build beacon setups that give nearby players a steady effect on a shared server.
Who it’s for: Players who want longer or permanent beacon effects, and server owners building custom beacon setups for survival, technical or creative play.
How it compares
Block Extractor is open source under the GNU Lesser General Public License v3.0 or later, is published for NeoForge 1.21.1 only and does not extract effects from players. Inventory Beacon is MIT licensed, not open source, and covers NeoForge 1.21.1 – 1.21.4. Beacon Beacon is server required with client optional, under the MIT License, and is published for Fabric, Forge, NeoForge and Quilt on 1.21.11 only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Beacon Effect extractor | NeoForge | 1.21.1 – 1.21.11 | Client and server | 2025-12-21 |
| Block Extractor | NeoForge | 1.21.1 | Client and server | 2025-03-31 |
| Inventory Beacon | NeoForge | 1.21.1 – 1.21.4 | Client and server | 2025-08-07 |
| Beacon Beacon | Fabric, Forge, NeoForge and Quilt | 1.21.11 | Server required, client optional | 2026-08-12 |
Questions
Does Beacon Effect Extractor need to be installed on both sides?
Which loader does Beacon Effect Extractor support?
Can a stored effect be used more than once?
More from PLvip
What the author says
Beacon Effect Extractor is a mod that allows you to extract active potion or status effects from yourself using a special item. With this item, you can safely remove an effect from your player and store it. The extracted effect can then be inserted into a Beacon, allowing the Beacon to emit that exact effect to all…
Official listing
- Modrinth page
- modrinth.com/mod/beacon-effect-extractor
- Owner
- PLvip
- Published
- 2025-12-21
- Updated on Modrinth
- 2025-12-21
- Facts verified
- 2026-10-15
