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Armor Rebalance

by babuin66754

Armor Rebalance alters how much protection each vanilla armor piece gives, and replaces the stock numbers with a new scheme for the 1.20.1 Forge build.

ForgeClient and serverMIT License1.20.1

What it does

Protection values for the vanilla armor pieces are changed by the mod, and full armor sets provide a set total that is calculated relative to iron armor, which is set at 0.5 per point. Each set's total is shown as a fixed figure, so players can compare the tiers at a glance without consulting a table.

New crafting materials are added so that armor can be made from them, and these materials are used by compatible armor add-ons as well. Armor Rebalance works with those add-ons, so the crafting recipes and the protection values stay in one consistent system.

Only the Forge loader is supported, and only for Minecraft 1.20.1; in multiplayer, both the client and the server need the mod installed. Armor Rebalance is released under the MIT License and is not open source. The latest Forge file is 1.2.1 for 1.20.1, published on 2026-07-31.

Key features

  1. Rebalanced protection values

    Vanilla armor protection is changed, so each material and piece gives a different defense level within the set.

  2. Set totals by tier

    Full sets of armor provide protection totals of 12, 18, 24, 36 and 42, which step up from the lowest tier to the highest.

  3. New crafting materials

    Additional materials are added to the game for crafting armor, and they remain usable by compatible armor add-ons.

  4. Balance relative to iron

    Protection values are calculated relative to iron armor, so each tier's value follows from a single shared base.

Compatibility

Latest build for each game version and loader.

1.20.11.2.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Multiplayer servers

Server owners who want a fixed armor progression can install the mod on the server and on every player's client.

Armor add-on packs

Packs that include armor add-ons can use the new crafting materials, so the armor items share one balance system.

Who it’s for: Players and server owners on Minecraft 1.20.1 with Forge who want vanilla armor values changed to a new progression. Both sides need the mod in multiplayer.

How it compares

Full comparison

Lightweight is a server-side mod for Fabric, Forge and Quilt, published for 1.20.5 – 1.20.6, and it is not open source. Chainmail Armor Craftings works on Fabric, Forge, NeoForge and Quilt for 1.21 – 26.2, and is licensed as All rights reserved. Craft Chain Armor is open source under the Mozilla Public License 2.0 and covers Forge and NeoForge for 1.19 – 1.21.3, with a server-side environment.

ModLoadersGame versionsEnvironmentUpdated
Armor RebalanceForge1.20.1Client and server2026-07-31
LightweightFabric, Forge and Quilt1.20.5 – 1.20.6Server required, client optional2024-05-09
Chainmail Armor CraftingsFabric, Forge, NeoForge and Quilt1.21 – 26.2Server required, client optional2025-12-26
Craft Chain ArmorForge and NeoForge1.19 – 1.21.3Server required, client optional2025-05-30

Questions

Does Armor Rebalance need other mods?

The mod runs on its own on Forge 1.20.1. Some armor add-ons that use its crafting materials can be installed alongside it.

Does the server need Armor Rebalance?

Yes. Installation covers the server and each player's game.

Which Minecraft version does Armor Rebalance support?

Only 1.20.1 is listed for the mod, and the latest Forge file for that version is 1.2.1.

More from babuin66754

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What the author says

Armor Rebalance changes the protection values of vanilla armor and introduces a new armor balance system for Minecraft Forge 1.20.1. Armor Rebalance does not require any additional mods.
babuin66754, on the Modrinth page

Official listing

Owner
babuin66754
Published
2026-07-31
Updated on Modrinth
2026-07-31
Facts verified
2026-10-15