ModsFinder

AeroWeather

by PostMalloy

AeroWeather adds a configurable wind system that pushes contraptions around, with wind strength shaped by terrain and weather.

NeoForgeClient and serverMIT LicenseOpen source1.21.1

What it does

Wind speed and direction are generated from a flowmap, so open flat biomes receive stronger wind than hilly or forested ones. Gusts and wind storms rise and fall over time, and a semi-random walk cycle changes the wind speed and direction, with biome influence applied on top. Players can boost the maximum wind speed or fall back to the vanilla weather patterns in the settings.

Windmills from Create are affected by the local wind, both in speed and direction, and the mod makes higher ground an advantageous place to build them. Wind also drives campfire smoke, falling leaves and its own wind particles, which move with the wind. Particle behavior can be toggled and set to appear only near contraptions with lifting properties, and force calculations and maximum forces are configurable.

The mod is published for NeoForge only, for Minecraft 1.21.1, and runs on client and server, so the server and every player need it. It is released under the MIT License and is open source. Its source code and issue tracker are public, and the latest file, 1.6.0, was published on 2026-10-13.

Key features

  1. Terrain-based wind

    Wind is stronger over flat biomes and weaker over hilly and forested ones, using a flowmap.

  2. Gusts and wind storms

    Gusts and storms increase and decrease the wind over time, with matching wind sounds.

  3. Wind-driven particles

    Campfire smoke, falling leaves and wind particles move with the wind, and their appearance can be toggled.

  4. Windmill response

    Create windmills respond to local wind speed and direction, and both are configurable.

  5. Adjustable parameters

    Wind speed, direction, biome influence and the semi-random cycles can be changed, and the maximum forces on contraptions can be set.

Compatibility

Latest build for each game version and loader.

1.21.11.6.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who run contraptions that the wind can move, and server owners who want wind behavior they can tune. Both client and server need the mod.

Questions

Does AeroWeather need any other mod?

No required dependency is listed for NeoForge. Create windmills are affected by the wind, and the wind can push contraptions.

Does the server need AeroWeather?

Yes. The server and every player need the mod installed.

Can the wind be turned off or changed?

The wind parameters can be modified, and players can fall back to the vanilla weather patterns in the settings.

In the catalog

AeroWeather is one of 3,932 Transportation mods on ModsFinder, and one of 1,743 Transportation mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

/aeroweather wind info - displays information on wind speed, direction, modeled intensity, and height-scaled intensity from a scale of 0-100. /aeroweather wind cardinal direction intensity - sets the wind speed and modeled intensity. Persists until wind simulation is reset via /aeroweather wind reset.
PostMalloy, on the Modrinth page

Official listing

Owner
PostMalloy
Published
2026-08-26
Updated on Modrinth
2026-10-13
Facts verified
2026-10-15

Tags