Aeronautics: Massbound
Aeronautics: Massbound gives items, inventories and entities a mass value, so physics-based mods can read how heavy things are.
What it does
The mod assigns mass to vanilla items and vanilla entities, and it counts the contents of an inventory when it totals the mass of a block or entity. Containers and other inventory-holding blocks grow heavier or lighter as their contents change, and the recalculation happens automatically whenever those contents are altered.
It is built as a general-purpose layer rather than an add-on for one vehicle, submarine or gameplay idea. Its purpose is to give other physics-focused modpacks and mods meaningful, dynamic mass values to work with. Modded inventories are supported, and integration with physics-based mods is part of the design.
Installation requires Create, Create Aeronautics and Sable. The mod is published for NeoForge 1.21.1 only, with the 1.0.0 file dated 2026-08-09, and it runs on client and server, so both the server and every player need it. The code is not open source and is licensed as All rights reserved.
Key features
Item mass values
Vanilla items receive mass values that physics mods can read directly.
Entity mass values
Vanilla entities get a mass that reflects the items they carry in their inventory.
Dynamic container weight
Chests and other inventory blocks change weight depending on what is stored inside them.
Automatic recalculation
Totals update when inventory contents change, so mass stays current without manual steps.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Questions
Does Aeronautics: Massbound need Create Aeronautics?
Must the server run Aeronautics: Massbound?
Which game versions does the mod support?
What the author says
Massbound is a lightweight mass system designed to make Minecraft physics more dynamic and consistent. The mod assigns mass to items and vanilla entities and takes inventory contents into account when calculating their total mass. Containers and other inventory-holding blocks dynamically change their mass depending…
Official listing
- Modrinth page
- modrinth.com/mod/aeronautics-massbound
- Owner
- patrushevvaniaplay
- Published
- 2026-08-09
- Updated on Modrinth
- 2026-08-09
- Facts verified
- 2026-10-15