Mods for 26.3
3,565 mods match your filters.
A vanilla-friendly overhaul of equipment progression.
Lets you climb vertical chains easily.
This datapack/mod adds the creative dimension—a parallel dimension to the overworld where you can unleash your creativity in creative mode.
Yet another Ray Cast library! with even more functions?
Minimalist Pvp Hud mod with many features
Serverside Tree Feller Mod with animated and hytale option
Официальный мод системы Carmona
Renaming now always cost 1 level, regardless of the item's enchantments! Fixes MC-122763.
Control the behavior of Creepers after exploding
this adds the old Gui look to it
Lets you wear glass and end rods on your head.
Stay. Even when you walk away.
Mobs will become friendly if you drop them a poppy.
Upgrade enchantments beyond vanilla limits using materials instead of XP.
Mod update takes fishing to a whole new level.
This allows you to mine all cobwebs that are connected to eachother (not diagonally) just like how veinminer mines all the ores!
A tiny, configurable mod intended for use in modpacks. Allows for configuration of hunger mechanics (and cake).
Survival friendly way to silence mobs using a nametag, but keep their name untouched. Available as plugin / mod
Play Connect Four against villagers! A button on the trade screen starts a full game - their skill scales with trading level, and because the villager drops first, a Master has solved the game and cannot be beaten.
This is a simple snaplook mod to be able to change perspectives similar to Snaplook on clients like Lunar and Feather! By default, it is bound to Z (for the back perspective) and X (for the front perspective) though those can be changed in Keybinds
Shared foundation for Totem mods: one growing in-game manual, persistent friendships, optional integrations, and reusable server/client APIs.
Makes Ender Chest inventories drop on death
Makes piglins trade 9 gold from a gold block.
A client-side fabric mod that displays the exact byte-size and nested tag count of items in advanced tooltips.






















