Mods for 1.21.2
1,022 mods match your filters.
Squash Shulkers like bugs! Now BoA works on Shulkers.
A reddit community comes together to add random blocks, items, mobs and more, all random and unrelated to each other.
MobHunt: A Minecraft Fabric mod for Minecraft that forces you to kill a mob every X minutes or you die instantly. Perfect for hardcore worlds!
Lebron Block in Minecraft
This mod makes cow poop, adds pizza and doner kebab, armor, tools, and ores
A silly little mod to change the game's black and purple "missing texture" texture
Adds Spectral dust and blocks that can be used to hide things in the Spectral, and goggles to let you see them!
A human flesh food mod for Dragon Survival
A fun and portable magic 8 ball inside your Minecraft chat!
Highlights crossbow slots based on their enchantments
A stick the spawns TNT when you right click (Don't press shift+RC)
gives every mob a chance to drop there own head.
Applies 26.1+ naming conventions to 1.14 through 1.21.11.
A port of the plushies mod from the game cosmic reach!
A Fabric client-side mod that adds a true second-person camera mode: control your player while viewing the world from nearby mobs.
Adds a crafting recipe for diamonds with a light blue dye and a gold ingot
A datapack that adds a recipe in which you can craft a zombie head and a golden apple to a player head.
This datapack adds a unique structure belonging to the Nimari Garden, bringing their distinctive style to your Minecraft world! Compatibility 1.20 to 26.3
Entitys Will spawn randomly from 30 seconds to 3 Minutes, working on extra things like config menu
Adds a /locator command that trades emeralds to locate structures, biomes, or POIs with balanced costs.
A neoforge 1.21.1 mod that adds unarmed skeletons!
A mod that replaces or extends the yellow splash text on the Minecraft title screen.
Adds KeepInventory to the game without breaking the balance too much.
Some goofy ideas goobers (chat) gave me on youtube, I coded all the ideas and want to share them with the world! Made on Mcreator.























