VitalityFix
by ImEden6
VitalityFix corrects how the Bursting Vitality potion effect from ZenithAttributes raises healing received, for Fabric on 1.20.1.
What it does
Each level of the Bursting Vitality effect is intended to boost incoming healing by 20 percent, achieved through an attribute modifier applied to the HEALING RECEIVED stat. This mod fixes that effect by intercepting the existing handler for the zenith attributes heal event with MixinSquared and applying the healing received multiplier directly. Both sides run it: the server and every player need it. Its only published game version is 1.20.1, with the 1.0.0 file released on 2026-01-13 under the MIT License, and the source code is public.
The mod is open source and licensed under the MIT License. It is not a standalone feature set, so it only changes how the one potion effect works.
Key features
Corrected healing boost
Bursting Vitality applies its 20% per level healing increase through the multiplier instead of the attribute modifier.
Heal event interception
A MixinSquared hook wraps the existing heal event handler of ZenithAttributes, so the original mixin stays in place.
Source code available
The full source is published, so the fix can be read and checked.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does VitalityFix need ZenithAttributes?
More from ImEden6
What the author says
The Bursting Vitality effect (VitalityEffect) is supposed to increase healing received by 20% per level. It works by adding an attribute modifier to HEALING_RECEIVED. This mod uses MixinSquared to intercept the existing zenith_attributes$onHealEvent mixin handler and applies the HEALING_RECEIVED attribute multiplier…
Official listing
- Modrinth page
- modrinth.com/mod/vitalityfix
- Owner
- ImEden6
- Published
- 2026-01-13
- Updated on Modrinth
- 2026-01-13
- Facts verified
- 2026-10-15
