Villagers Catch
Villagers Catch is a server-side Fabric utility for capturing villagers and zombies with nets, and for monitoring iron golem farms in real time.
What it does
Nets collect villagers, zombies and other entities so they can be moved elsewhere, transported and released later. A net holds up to 64 entities and keeps their full NBT data, which covers profession, trades and experience. Captured zombies can be taken to curing stations. Captured entities show a visual cue through an enchantment glint, so a player can tell at a glance which nets contain something.
The mod also watches iron golem farms. It detects golems spawned by villagers and ignores those built by players. A running count appears above the hotbar, and a farm check looks at each villager's bed, job, sleep state and readiness to spawn. Performance metrics cover the spawn rate, average intervals and hourly projections, which helps server owners judge how a farm is doing.
Because the logic runs on the server, players only need the matching client to see the effects. Villagers Catch is built with Polymer, which lets vanilla clients join without installing it. The client and server environment applies. Files target 1.21.9 only, with 1.0.9 as the latest Fabric file, released on 2025-12-15. The code is released under CC0 1.0 Universal and is not open source.
Key features
Villager and zombie nets
Specialized nets capture villagers and zombies, holding up to 64 entities per net.
Full data preservation
Captured entities keep their profession, trades and experience when they are released again.
Golem spawn detection
Iron golems spawned by villagers are counted automatically, while player-built golems are excluded.
Live farm statistics
An action bar display shows live numbers, and a structure analysis checks beds, jobs, sleep status and spawn readiness.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Relocating villagers
Server owners can move villagers between areas using nets, keeping their trades and experience intact.
Tuning iron farms
Spawn rate, average intervals and hourly projections help judge how a villager-driven iron farm performs.
Who it’s for: Server owners and builders who manage villagers or run iron farms. Players who only join a server need no installation, because the mod works with vanilla clients.
Questions
Does Villagers Catch need to be installed on both sides?
Does a captured villager keep its trades?
Are golems built by players counted by the farm monitor?
What the author says
VillagersCatch is a server-side utility mod built with Polymer, fully compatible with vanilla clients. It provides powerful tools for managing villagers and optimizing iron farms.
Official listing
- Modrinth page
- modrinth.com/mod/villagers-catch
- Owner
- PabloHurtadoGonzalo86
- Published
- 2025-12-11
- Updated on Modrinth
- 2025-12-15
- Facts verified
- 2026-10-15
