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URS Player Radar's

by Unreal Studios

URS Player Radar's adds an on-screen radar to Fabric clients, showing nearby players as head markers with optional coordinates.

FabricClient-side onlyAll rights reserved1.21.1 – 26.3

What it does

The radar draws each nearby player as a head icon that tracks their movement smoothly. Radar size, padding, scaling and where it sits on screen can be adjusted, and a coordinates readout can be shown next to it. Settings live in an in-game configuration menu with the mod's branding, and a Restore Defaults option returns every value to its original state.

Only the client needs the mod, so players install it while servers stay untouched. It is built for Fabric only and is published for 1.21.1 – 26.3 across 16 release versions, with the latest file 3.26.3 for 26.3, dated 2026-09-18. The mod is released under All rights reserved and is not open source. A September 2026 update improved radar rendering and menu scaling for the 1.21.x through 26.3 range. Radar output can differ with the HUD layout and other interface mods that are installed.

Key features

  1. Multiple radar styles

    Several radar layouts are available, so the display can be matched to the existing interface.

  2. Smooth player-head tracking

    Player heads move across the radar with smooth, high-fidelity tracking as others move around.

  3. Adjustable layout

    Radar size, padding, scaling and coordinate placement can all be changed to fit the screen.

  4. In-game configuration menu

    Every option is set from a branded menu inside the game, and the defaults can be restored at any time.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.33.26.3
26.23.26.2
26.1.23.26.1.2
26.1.13.26.1.1
26.13.26.1
1.21.x11 of 11 versions with builds
1.21.113.11
1.21.103.10
1.21.93.9
1.21.83.8
1.21.73.7
1.21.63.6
1.21.53.5
1.21.43.4
1.21.33.3
1.21.23.2
1.21.13.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

PvP and survival play

Players on PvP-focused or survival servers can keep track of nearby players on screen while exploring.

Compact HUD layouts

Players who want a cleaner screen can shrink or reposition the radar and hide the coordinates.

Who it’s for: Players who want more control over the information on their screen, especially on PvP-focused or survival servers, and who play on a Fabric client.

Questions

Does Player Radar's need Fabric API?

The page does not list Fabric API as a requirement, so the mod runs on Fabric with no listed dependencies.

Does the server need Player Radar's installed?

No. The mod is client-side only, so players install it and servers do not need it.

Can the radar be reset to its original layout?

Yes. The Restore Defaults option in the configuration menu returns the radar size, padding, scaling and coordinate placement to their starting values.

More from Unreal Studios

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What the author says

Latest News (September 17, 2026) - Player Radars has received a major compatibility update, now supporting Minecraft 1.21.x through 1.21.11 and 26.1 through 26.3! This release also brings improved radar rendering, a cleaner settings menu, better UI scaling, and version-specific fixes for a more consistent experience…
Unreal Studios, on the Modrinth page

Official listing

Owner
Unreal Studios
Published
2026-04-12
Updated on Modrinth
2026-09-18
Facts verified
2026-10-15