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Unified Durability Tweaks

by WeberFly

Unified Durability Tweaks changes how fast equipped gear loses durability on Fabric servers, through a configurable chance and cap per loss event.

FabricServer-side onlyAll rights reserved1.21.1 – 1.21.11

What it does

Instead of changing the stats of swords, axes or armor, the mod hooks into each durability loss as it occurs and applies two settings: how often a loss takes place and the largest amount of durability one event can remove. Weapons, tools, armor and shields are all covered, and a configuration file is generated automatically on first launch.

The mod is lightweight, with minimal performance overhead, and is meant for both vanilla-plus play and large modpacks. Vanilla enchantments such as Unbreaking and Mending keep their usual behavior, since the rules stay simple and predictable. Equipment lasts noticeably longer on average while the rest of the game mechanics stay as they are. Only the server needs the mod; clients running the mod are not required, and players join without installing anything.

Files are published for Fabric across 11 game versions, 1.21.1 – 1.21.11, with 2.0.0 for 1.21.11 as the latest alpha-channel build. The code is under All rights reserved, so the mod is not open source.

Key features

  1. Configurable loss chance

    A probability setting controls how often an equipped item takes durability damage at all.

  2. Capped loss per event

    A maximum durability value limits how much one durability event can remove from an item.

  3. Broad item coverage

    Weapons, tools, armor pieces and shields all follow the same durability rules.

  4. Vanilla enchantments kept

    Unbreaking and Mending continue to work as they do in vanilla, because the mod leaves item attributes unchanged.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.x11 of 11 versions with builds
1.21.112.0.0
1.21.102.0.0
1.21.92.0.0
1.21.82.0.0
1.21.72.0.0
1.21.62.0.0
1.21.52.0.0
1.21.42.0.0
1.21.32.0.0
1.21.22.0.0
1.21.12.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Vanilla-plus servers

Server owners who want gear to last longer without changing item stats can tune the two rules in the configuration file.

Large modpacks

Pack authors who need a light durability adjustment can add the mod without much extra server load.

Who it’s for: Server owners and modpack authors who want equipment to last longer while keeping vanilla mechanics and enchantments in place.

Questions

Do players need to install Unified Durability Tweaks?

No. Only the server needs it, and players join without installing anything.

Which loader does the mod support?

Fabric is the only loader listed. Files cover the 1.21.1 – 1.21.11 range, with 2.0.0 as the latest build for 1.21.11.

Does the mod change weapon or armor stats?

No. It intercepts durability loss events instead of modifying attributes, so Unbreaking and Mending behave as they do in vanilla.

More from WeberFly

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What the author says

A lightweight server-side Fabric mod that applies configurable durability loss probability and maximum durability loss to all equipped items, including weapons, tools, armor, and shields. This significantly increases the average lifespan of equipment while preserving vanilla gameplay mechanics.
WeberFly, on the Modrinth page

Official listing

Owner
WeberFly
Published
2026-07-09
Updated on Modrinth
2026-07-09
Facts verified
2026-10-15