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TFC Dynamite

by commandodonut

TFC Dynamite adds dynamite to Forge worlds, with unstable, stable and reinforced variants that detonate a 3x3x3 area beneath an embedded block.

ForgeClient and serverAll rights reserved1.20.1 – 1.20.6

What it does

Dynamite is crafted in three stages within a simple tech tree. First a sulfur powder and water mixture yields sulfuric acid, which combines with saltpeter, nitrogen-based nitric acid and a fat or olive oil path to form mixed acid. Glycerol, made from oil and lye, is then combined with mixed acid to produce nitroglycerin, which is sealed in a barrel for a day before use. Finally nitroglycerin is mixed with dirt, mud brick powder or clay powder to form the dynamite sticks.

Placed dynamite that is embedded in the ground detonates a 3x3x3 area centered beneath the block, similar to vanilla TNT, and the blast returns the blocks it breaks. Unstable dynamite is the most volatile form, stable dynamite is the standard version, and reinforced dynamite uses the same mechanics with a larger blast radius. A copper blasting cap allows the stable and reinforced types to be used for tunneling. Placed dynamite can be set off with a fire starter or a fuse cord.

The mod is built to excavate and reshape large areas while keeping a realistic feel. Nitroglycerin and unstable dynamite explode when handled badly, including when a player holds them too long, when a container catches fire, or when they are within a blast radius, so storage and transport need care. The mod runs on client and server and is published for 1.20.1 – 1.20.6 under All rights reserved.

Key features

  1. Layered dynamite recipes

    Sulfuric acid, mixed acid, glycerol and nitroglycerin are each produced by a separate step before the final sticks are assembled.

  2. Three dynamite variants

    Unstable, stable and reinforced dynamite differ in volatility and blast radius, and the reinforced type has the widest area.

  3. Block-returning blasts

    A detonation returns the blocks it breaks, so terrain can be cleared without losing materials.

  4. Copper blasting cap

    Adding a copper blasting cap lets stable and reinforced dynamite be used to dig tunnels.

Compatibility

Latest build for each game version and loader.

1.20.61.6.2
1.20.51.6.2
1.20.41.6.2
1.20.31.6.2
1.20.21.6.2
1.20.11.6.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Which loader does TFC Dynamite support?

The mod is published for Forge only, for game versions 1.20.1 – 1.20.6.

Does the server need TFC Dynamite?

Yes. A server running it needs every connecting player to have it too.

Why does nitroglycerin need to be sealed?

After mixing, the nitroglycerin recipe is sealed in a barrel and must sit for a day in game before it becomes usable.

More from commandodonut

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What the author says

For all who seek faster mining and more accidental deaths. Enjoy! The tech tree is fairly simple. part one sulfur powder + water = sulfuric acid sulfuric acid + saltpeter(or other nitrogen) = nitric acid nitric acid +sulfuric acid = mixed acid fat or olive oil + lye = glycerol
commandodonut, on the Modrinth page

Official listing

Owner
commandodonut
Published
2026-05-03
Updated on Modrinth
2026-08-05
Facts verified
2026-10-15