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QuantumMobStacker

by cherMew

QuantumMobStacker merges identical mobs that stand close together into a single stack, which reduces the number of entities the server has to tick.

FabricClient and serverMIT License26.1.2 – 26.2

What it does

Mobs of the same kind that stand within 8.0 blocks of each other are joined automatically, so a crowd that would normally be many separate entities runs as a handful of stacks. The stack count is stored as a Long, so a stack can grow far beyond what a normal integer would allow without overflowing. According to the author, the goal is less CPU and RAM overhead on servers with large mob counts.

The mod is installed on Fabric only, with 26.1.2 and 26.2 as the game versions it covers. It needs both the server and every player to run it, since the environment is client and server. Files for 26.2 are the latest, with version 1.0.2 dated 2026-06-17. The code is available under the MIT License, and the project is not open source.

Key features

  1. Automatic stacking

    Nearby mobs of one type fuse into a single stack once they fall inside an 8.0 block radius, and no command or configuration is involved.

  2. Large stack counts

    Stack sizes are kept in a Long value, so counts are not capped at the range of a standard integer.

  3. Per-unit death handling

    When a stack takes fatal damage, only one mob is removed from the count, and the rest of the group survives.

  4. Loot and experience per mob

    Each death drops the loot and experience of one mob, so players collect the same rewards as they would from separate mobs.

  5. Individual death animations

    Every mob in a stack plays its own death animation, which keeps the visual result close to unstacked play.

Compatibility

Latest build for each game version and loader.

26.21.0.2
26.1.21.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Busy servers

Server owners running farms or crowded areas can reduce entity ticking when many mobs gather in one place.

Who it’s for: Server owners and players who run large mob farms or dense mob areas on Fabric for 26.1.2 or 26.2. Single-player worlds with few mobs gain little from the stacking.

Questions

Does QuantumMobStacker need to be installed on the server?

Yes. The server and every player need the mod installed.

Which loader does QuantumMobStacker support?

Fabric is the only loader it is published for. Forge and NeoForge files are not listed.

Which game versions are covered?

Files exist for 26.1.2 and 26.2, with the latest Fabric file, 1.0.2, built for 26.2 on 2026-06-17.

More from cherMew

All projects

What the author says

♾️ QuantumMobStacker QuantumMobStacker is a high-performance optimization mod designed to eliminate entity-related lag in Minecraft. By merging identical mobs within a specific radius into a single "Quantum Stack," this mod significantly reduces CPU and RAM overhead, ensuring a smooth gameplay experience even with…
cherMew, on the Modrinth page

Official listing

Owner
cherMew
Published
2026-05-02
Updated on Modrinth
2026-06-17
Facts verified
2026-10-15