Peterwolf's_Zip-line
by peterwolfpl
Peterwolf's_Zip-line lets a player build two zip-line stations, with the higher one serving as the start and the lower one as the end.
What it does
Once the first station is placed, a height indicator compares its level with the player's current position, which helps plan a route and see whether a second station should be built higher or lower. How fast the ride goes is set by the vertical gap between the two stations, so a larger drop means a quicker descent. An artificial distance limit caps how far stations can sit apart, so builders can make short local lines or chain them into longer routes across mountains and caves.
The mod suits travel over terrain such as mountains, caves, bases and towers, and it can serve as the basis for larger transport systems across a world. Both the client and the server need the mod, so servers and players install it together. Files are published for Fabric, Forge and NeoForge across 1.21.11 – 26.2, under the Apache License 2.0, and the code is not open source.
Key features
Two-station zip-lines
Players place two stations, and the higher station automatically becomes the start of the line.
Height indicator
After the first station is placed, a readout shows its level relative to the player's position, with clear information above and below.
Speed from height difference
Ride speed scales with the vertical gap between the two stations, so steeper lines are faster.
Distance limit
An artificial cap on station distance lets builders keep lines short or split long routes into segments.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Mountain and cave routes
Lines can span peaks or descend into deep caves, letting players cross terrain quickly.
Base and tower transport
Stations placed between bases or towers give a fast way to move between them.
Who it’s for: Players who build travel networks in survival or creative worlds, and server owners who want zip-lines available to every player.
Questions
Does Peterwolf's_Zip-line need to be installed on the server?
Which loaders are supported?
How is the speed of a zip-line set?
More from peterwolfpl
What the author says
After placing the first station, the mod shows a height indicator that compares the station level with your current position. This helps you plan the route and clearly see whether you are building higher or lower. The zip-line speed depends on the height difference between the two stations. The bigger the drop, the…
Official listing
- Modrinth page
- modrinth.com/mod/peterwolfs_zip-line
- Owner
- peterwolfpl
- Published
- 2026-06-14
- Updated on Modrinth
- 2026-08-28
- Facts verified
- 2026-10-15
