NoEntityLag
by xXduckyXx1
NoEntityLag is a Fabric server mod that pauses redstone and non-player entity activity in chunks that exceed configurable performance thresholds.
What it does
When a chunk passes the limits set in its JSON configuration, NoEntityLag reacts in two ways. Non-player redstone updates in that chunk are frozen for 20 seconds, and non-player entities there stop processing for a cooldown period. Once the cooldown ends, normal operation resumes without any manual step from the server owner.
The mod is aimed at server owners who see lag from entity-based or redstone machines, the kind of contraption that can overwhelm a server. Its stated purpose is performance protection, with the author describing it as a way to stop lag machines from overloading a server. Only non-player entities and redstone are affected, so player movement and gameplay stay smooth.
NoEntityLag is server-side only, so only the server needs it and players join without installing anything. It is published for Fabric and 1.21.10 only, with 1.0.1 as the latest file, released under the MIT License. The code is not open source.
Key features
Smart redstone limiting
Detects redstone contraptions that stop a chunk from running smoothly and pauses their non-player updates.
Entity overload protection
Keeps entity-based lag machines from overwhelming the server by halting non-player entities in overloaded chunks.
Configurable limits
Thresholds are set through a simple JSON configuration, so owners can tune how strict the protection is.
Silent operation
Intervention happens without alerts to players, so the server keeps running without visible interruptions.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Public survival servers
Community servers can use the limits to protect the world against griefers who build lag machines.
Minigame networks
Networks that run several game modes can keep one lag-heavy contraption from slowing every mode.
Who it’s for: Server owners running Fabric who want automatic protection against entity and redstone lag, with no installation needed on the client.
Questions
Do players need NoEntityLag installed?
Which loader and game version does NoEntityLag support?
How are the limits changed?
More from xXduckyXx1
What the author says
⚡ NoEntityLag | Minecraft 1.21.10 Stop lag machines before they crash your server! 🚫 ✨ Features 🔴 Smart Redstone Limiting: Automatically detects and stops laggy redstone contraptions
Official listing
- Modrinth page
- modrinth.com/mod/noentitylag
- Owner
- xXduckyXx1
- Published
- 2026-01-17
- Updated on Modrinth
- 2026-01-17
- Facts verified
- 2026-10-15
