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NP

No Predict

by Nimq

No Predict stops tripwire hooks and tripwire blocks from flickering or vanishing when a server uses custom block states, by holding back client-side prediction for those blocks.

FabricClient-side onlyAll rights reserved1.21.8

What it does

Minecraft's client predicts some block changes before the server confirms them, which makes the game feel responsive. For tripwire mechanics this prediction can go wrong: a broken tripwire may disappear and then reappear a moment later, and tripwire hooks may show up without connecting to the blocks beside them. No Predict disables prediction for tripwire-related blocks so the client waits for the server's confirmation before it updates the visual state.

The problem is most visible on servers that use plugins such as CraftEngine to repurpose tripwire block states as custom blocks. In those setups the server sends custom block data through the tripwire states, and the client's prediction system can show erratic results. The mod is written for that case and targets the desynchronization it causes. It runs on Fabric and is released under All rights reserved. The source code is publicly available.

Key features

  1. Tripwire prediction fix

    Client-side prediction is turned off for tripwire blocks and tripwire hooks, so they match the server's state.

  2. No vanishing tripwires

    A broken tripwire stays gone instead of disappearing and then reappearing a moment later.

  3. Correct hook connections

    Tripwire hooks connect to the blocks beside them as expected, rather than appearing unattached.

  4. Custom block states

    Retextured tripwire states used for custom blocks display correctly on the client.

Compatibility

Latest build for each game version and loader.

1.21.81.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Custom blocks on CraftEngine servers

Servers that repurpose tripwire states for custom blocks can rely on the client showing the server's block states.

Who it’s for: Players joining servers that run CraftEngine or similar plugins with retextured tripwire blocks, and server owners who want those blocks to look consistent for every player.

Questions

Which loader does No Predict use?

No Predict is published for Fabric only, for 1.21.8.

Does No Predict have to be installed on the server?

No. Only the player's game needs it, and servers run without it.

Does No Predict change anything besides tripwire blocks?

The mod disables client-side prediction for tripwire-related blocks, and its description does not list other blocks it affects.

More from Nimq

All projects

What the author says

A Fabric mod for Minecraft that prevents client-side prediction issues with tripwire blocks and tripwire hooks, specifically designed to fix problems on servers using plugins like CraftEngine that utilize retextured tripwire states to display custom blocks. No Predict is a client-side mod that eliminates visual…
Nimq, on the Modrinth page

Official listing

Owner
Nimq
Published
2025-11-15
Updated on Modrinth
2025-11-15
Facts verified
2026-10-15