No One Shall Die
No One Shall Die is a Fabric mod that changes when a player's health can run out, using a last-heart rule and the Totem of Undying.
What it does
A player at one heart who takes further damage can be pushed into a near-death state rather than dying outright, and the mod is built around that brink-of-death rule. The author notes describe the idea as inspired by a supernatural ability that heals other characters, though the mod does not spell out its exact effect on other players on the Modrinth page. Players holding a Totem of Undying are also covered by the rule.
The mod runs on the client and the server, so both sides need it. It is released under the MIT License, is not open source, and has Fabric files for 1.21.10 and earlier builds across 1.20.1, 1.21.1, 1.21.2, 1.21.3 and 1.21.4.
Key features
Brink-of-death state
A player reduced to one heart is held at the brink of death instead of being removed from the game at once.
Damage threshold
Damage that would take a player below one full heart is handled by the mod, which decides whether the player dies.
Totem of Undying support
A player holding a Totem of Undying is included in the same survival rule.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does No One Shall Die need to be installed on the server?
Which loader does No One Shall Die use?
More from CodeCraftPlugin
What the author says
This mod gives allows the player to not die if they are at the brink of death(1 heart ) and as the name the name implies it is the same ability from bungo stray dogs but you can not heal others Details the player can not take any damage if the player is at 1 full heart or below the player can not die this ability…
Official listing
- Modrinth page
- modrinth.com/mod/no-one-shall-die
- Owner
- CodeCraftPlugin
- Published
- 2023-10-10
- Updated on Modrinth
- 2025-10-29
- Facts verified
- 2026-10-15
