No More Trials (NeoForge)
by willem44
No More Trials stops new Trial Chambers from generating in chunks that load after it is installed on a NeoForge server.
What it does
Once the server runs No More Trials, Trial Chamber structures are no longer placed in chunks that have not yet generated. Chunks already generated keep the chambers they had. The config is lightweight and is read on the server, so only the server needs the mod; players join without installing anything. It is published for NeoForge across the 1.21.1 – 26.1.2 range, with a file for 26.1.2 as the latest release.
Key features
Blocks new chamber generation
New chunks that load after installation get no Trial Chamber structures, while the world is otherwise unchanged.
Leaves existing chambers alone
Chambers already generated stay in place, along with their blocks, items and mobs, so earlier progress is kept.
Server-side config
The configuration is small and works on the server, so clients need nothing installed.
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does a player need No More Trials installed?
Are Trial Chambers that already exist removed?
What the author says
What it does: Prevents new Trial Chambers from generating in any newly loaded chunk. What it doesn't do: Remove existing chambers from already-generated chunks, or affect any items, blocks, or mobs from the Tricky Trials update — you can still craft, use, and encounter those normally. Compatibility: NeoForge 1.21.1…
Official listing
- Modrinth page
- modrinth.com/mod/no-more-trials-neoforge
- Owner
- willem44
- Published
- 2026-04-30
- Updated on Modrinth
- 2026-04-30
- Facts verified
- 2026-10-15
