No Death
by TheCrepCat
No Death stops most mobs from dying, with the exceptions of the Ender Dragon, the Wither and players.
What it does
The mod prevents entities from dying, except players, the Ender Dragon and the Wither. Mobs that would normally be killed still take damage and can despawn as usual, so a single hit is enough to remove most of them from play. Loot from a mob drops only once per mob, so farming a mob for repeated drops does not work. Installation needs NeoForge for 1.21.8, and the mod runs on client and server, so both the server and every player need it. It is released under the MIT License and is not open source.
Key features
Mobs cannot die
Most entities are kept alive after lethal damage, so they stop dying in the usual way.
Dragon and Wither exempt
The Ender Dragon and the Wither still die, so reaching the end of the game stays possible.
Loot drops once
A mob yields its loot a single time, which limits repeated farming of the same creature.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does No Death need to be installed on both sides?
Which loader does No Death use?
Can the Ender Dragon still be defeated with No Death?
More from TheCrepCat
What the author says
No Death is a mod that as the name implies means that no entities can die! excpet for you the Ender Dragon (So you can beat the game) and the Wither Of course you may be thinking, how do you even get mob loot, Well if you do enough damage in one hit it drops the loot but only once per mob.
Official listing
- Modrinth page
- modrinth.com/mod/no-death-thecrepcat
- Owner
- TheCrepCat
- Published
- 2026-08-06
- Updated on Modrinth
- 2026-08-06
- Facts verified
- 2026-10-15
