ModsFinder

NeoLoading-Vulkan-Fix

by Lonmo0208

NeoLoading-Vulkan-Fix addresses a startup conflict between Vulkan and NeoForge on Minecraft 26.2, where the early loading screen can be skipped.

NeoForgeClient-side onlyGNU Lesser General Public License v2.1 or laterOpen source26.2

What it does

When the game opens its window with a Vulkan backend, the mod detects it and skips initializing the early loading screen controller that would otherwise conflict. It hooks the window creation step to catch the Vulkan backend, so the rest of the startup sequence can continue without that screen.

The mod also changes how the client finishes loading mods. Instead of calling the original close method, it cleans up the display window with the GLFW native APIs so the window is destroyed properly. The change is purely technical and does not alter gameplay. Installing it on a server is not needed, since only the client runs the affected code.

Files are published for NeoForge only, for the single version 26.2, with 1.0.0 as the latest file. The code is open source under the GNU Lesser General Public License v2.1 or later, and the source and issue tracker are public.

Key features

  1. Vulkan backend detection

    The mod detects when the window is created with an active Vulkan backend and reacts to it at startup.

  2. Early loading screen skip

    When Vulkan is active, the conflicting early loading screen is skipped so startup can proceed.

  3. Proper window cleanup

    The display window is destroyed through GLFW native calls instead of the original close method.

  4. Mixin-based changes

    Two injection points carry the changes, one at window creation and one at mod loader completion.

Compatibility

Latest build for each game version and loader.

26.21.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Vulkan players on 26.2

Players running the game with a Vulkan backend on NeoForge 26.2 can use the mod to avoid the loading screen conflict.

Who it’s for: The mod suits players who run Minecraft 26.2 on NeoForge with a Vulkan backend and hit a startup problem. Players on other backends or other versions have no use for it.

Questions

Does NeoLoading-Vulkan-Fix need to be installed on the server?

No. Only the player's game needs it, and servers run without it. Only the client runs the affected startup code.

Which Minecraft version does NeoLoading-Vulkan-Fix support?

The mod is published for 26.2 only. Its latest NeoForge file is 1.0.0 for 26.2, released on 2026-08-02.

Does the mod change gameplay?

No. It is a purely technical fix that changes window startup and cleanup, not gameplay.

Should Vulkan fix mods be installed together?

The author notes that another mod already includes the same Vulkan fix, and that this one should be removed to avoid conflicts.

What the author says

NeoLoading-Vulkan-Fix is a lightweight client-side mod that fixes crashes and freezes caused by NeoForge's Early Loading Screen when Minecraft is running with the Vulkan graphics backend. When you switch Minecraft to use the Vulkan rendering backend (via GpuBackend), NeoForge's Early Loading Screen conflicts with…
Lonmo0208, on the Modrinth page

Official listing

Owner
Lonmo0208
Published
2026-08-01
Updated on Modrinth
2026-08-02
Facts verified
2026-10-15