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MurderCraft

by Remilulz_91

MurderCraft brings a Garry's Mod style Murder game mode to Fabric, with hidden murderers, one detective and innocent players trying to survive four rounds.

FabricClient and serverMIT LicenseOpen source1.21.1 – 1.21.11

What it does

Each session runs four rounds, and each round lasts up to 15 minutes. At the start of a round every participant is secretly given one of three roles: murderer, detective or innocent. Murderers are hidden and stalk the crowd, while the detective is the only player with a pistol that carries a single bullet. The round ends early if the innocents and detective eliminate both murderers, or the murderers win by killing a non-murderer before the timer runs out. Whichever side collects more round victories claims the session, with a 15-second breather between rounds before roles are dealt out again.

Ahead of every round, players are moved to random valid land spots inside a radius the server can set, which defaults to 200 blocks. Spawns are kept apart by a minimum distance that scales with the number of players, and players receive a short period of damage immunity as the round starts. Participants are switched to survival mode for fair play, and the world border is set automatically around the world spawn at the start of a session. A server running it needs every connecting player to have it too.

Key features

  1. Hidden role assignment

    Each participant is secretly given murderer, detective or innocent at the start of every round.

  2. Timed rounds and sessions

    Rounds run up to 15 minutes, and a session is four rounds where the team with the most wins takes it.

  3. Spawn dispersal

    Players are placed on random land away from water and kept apart by a minimum distance tied to player count.

  4. Start immunity

    Players are protected from fall damage, lava and instant-kills for a configurable number of seconds, with an action bar countdown.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.x11 of 11 versions with builds
1.21.110.5.0-beta.7
1.21.100.5.0-beta.7
1.21.90.5.0-beta.7
1.21.80.5.0-beta.7
1.21.70.5.0-beta.7
1.21.60.5.0-beta.7
1.21.50.5.0-beta.7
1.21.40.5.0-beta.7
1.21.30.5.0-beta.7
1.21.20.5.0-beta.7
1.21.10.5.0-beta.7
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Party games with friends

Groups playing together can run a full session of rounds, with a short break between each one.

Murder mystery nights on a server

Server owners can host repeated sessions and use the configurable spawn radius, immunity and world border settings.

Who it’s for: Players who want a social deduction game with suspicion, and server owners who host repeated sessions with groups of players.

Questions

Does MurderCraft need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which game versions does MurderCraft support?

Files exist for 1.21.1 – 1.21.11, and the latest Fabric build is 0.5.0-beta.7 for 1.21.11.

Can the spawn radius or immunity time be changed?

Yes. The spawn radius defaults to 200 blocks, and the start immunity duration is configurable.

More from Remilulz_91

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What the author says

Step into a tense party of suspicion: hidden killers stalk the crowd, a lone detective tries to spot them in time, and innocents have one job — stay alive. With only one armed defender, two bullets per pistol, and a single hidden pistol up for grabs mid-round, every match is a tightening spiral of fear, accusations…
Remilulz_91, on the Modrinth page

Official listing

Owner
Remilulz_91
Published
2026-05-13
Updated on Modrinth
2026-05-15
Facts verified
2026-10-15