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Mnemonics

by BluKat

Mnemonics stores experience points in blocks, so players can keep XP for later use instead of losing it on death or breaking.

FabricClient and serverMIT LicenseOpen source1.16 – 1.21.1

What it does

Fossils, aggregators and jars make up the storage system. A fossil is found as an ore deposit and can hold experience as a device placed adjacent to a source. Aggregators are crafted from fossil copper bricks and can be interacted with to extract experience losslessly, one level at a time. Standing near a fossil and absorbing experience or breaking a block returns the points without loss.

Jars are portable and craftable, and they stack to 16. A single jar holds a fixed amount of points, and a double chest of jars can store far more. A dedicated experience bottle item is included for players who want to carry XP in a simpler form. Experience orbs and bottles can be used for mending or enchanting directly from storage.

Mnemonics is a Fabric mod that works with mods which rebalance the experience curve, and the author notes that devices store points rather than levels, so the tuning of a curve, such as the 1395 points needed for level 30, is respected. Redstone is supported: comparators read stored amounts, and dispensers, pistons and displacing actions can move jars and fossils. The mod adds 3 blocks and 1 item in total. It is published for 1.16 – 1.21.1 across 12 release versions, with 1.5.2 for 1.21.1 as the latest Fabric file.

Key features

  1. Experience jars

    Portable jars store experience points and can be crafted, stacked and placed like other containers.

  2. Fossil storage device

    Fossils hold a fixed amount of experience and are found as ore deposits near soul sand.

  3. Aggregators

    Aggregators move experience between storage and the player in whole levels without losing points.

  4. Redstone interaction

    Comparators, dispensers and pistons work with jars and fossils, so storage can be automated.

Compatibility

Latest build for each game version and loader.

1.21.x1 of 1 version with builds
1.21.11.5.2
1.20.x1 of 1 version with builds
1.20.11.4.2
1.19.x1 of 1 version with builds
1.19.21.3.0
1.18.x3 of 3 versions with builds
1.18.21.2.0
1.18.11.2.0
1.181.2.0
1.16.x6 of 6 versions with builds
1.16.51.0.5
1.16.41.0.5
1.16.31.0.5
1.16.21.0.5
1.16.11.0.5
1.161.0.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Keeping XP through death

Players can bank experience before a risky trip and withdraw it later at a fossil or aggregator.

Automated farms

Experience from farms can be routed into jars through redstone, then spent on enchanting or mending.

Who it’s for: Players who want to keep experience points between sessions or in a survival base, and server owners who want a simple storage system that works alongside experience-curve rebalance mods.

Questions

Does Mnemonics need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Does Mnemonics work with mods that change the experience curve?

The author notes it works with experience-curve rebalance mods because devices store points, not levels.

What the author says

Mnemonics is a basic experience storage mod for Fabric\*, inspired by Openblocks and Automagy. It adds 3 blocks and 1 item. \*Seems to work great on Sinytra, too. Best-effort support will be given.
BluKat, on the Modrinth page

Official listing

Owner
BluKat
Published
2025-12-21
Updated on Modrinth
2026-03-12
Facts verified
2026-10-15