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MineColonies Multi-Colony Patch

by dtjafajdadahdaicoc

MineColonies Multi-Colony Patch lifts the single-colony-per-player limit of MineColonies on NeoForge 1.21.1, so one player can own several colonies.

NeoForgeClient and serverMIT License1.21.1

What it does

Players who own more than one colony can teleport between them. A configurable colony cap sets how many colonies a player may hold. The patch is a lightweight mixin-based engine patch: it changes the MineColonies code path that restricts ownership to one colony and adds no content of its own.

The patch depends on MineColonies, and the MineColonies runtime dependencies Structurize, BlockUI and Domum Ornamentum must also be present. The jar goes into the mods folder next to MineColonies, and a server restart is needed after installing it in singleplayer. A server running it needs every connecting player to have it too. Released under the MIT License, but not open source.

Key features

  1. Multiple colonies per player

    The single-colony restriction is removed, so a player can found and keep several colonies in one world.

  2. Configurable colony cap

    The number of colonies a player may own can be limited through a configurable cap.

  3. Teleport between colonies

    Owned colonies can be reached from one another through the keep tool context, with spatial resolution of the target.

  4. Mixin-based engine patch

    The change is applied through mixins to MineColonies rather than by replacing its files.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

MI
MinecoloniesMineColonies is an interactive building mod that allows you to create your own thriving town within Minecraft. It lets your leadership skills soar by providing you with everything you need to build your kingdom.
Required

Use cases

Multi-colony servers

Server owners who run several colonies for different players or areas can let each player own more than one.

Large single-player worlds

Single-player players who want to build several colonies across a map can do so without a second world.

Who it’s for: Players and server owners who run MineColonies on NeoForge 1.21.1 and want more than one colony per player.

Questions

Does MineColonies Multi-Colony Patch need MineColonies?

Yes. MineColonies is a required dependency, along with its runtime dependencies Structurize, BlockUI and Domum Ornamentum.

Does the server need the patch?

Yes. The server and every player need the mod installed.

Which MineColonies version does the patch support?

The patch is built for the MineColonies release that targets Minecraft 1.21.1 on NeoForge, and the card's latest file is for 1.21.1.

What the author says

MineColonies Multi-Colony Patch A lightweight, mixin-based engine patch for MineColonies 1.21.1 that removes the single-colony-per-player limit. Own multiple colonies, teleport between them, and keep tool context resolution spatial. Features Multiple colonies per player — claim and run more than one colony as the…
dtjafajdadahdaicoc, on the Modrinth page

Official listing

Owner
dtjafajdadahdaicoc
Published
2026-08-23
Updated on Modrinth
2026-08-23
Facts verified
2026-10-15