Lilo's Starter House
Lilo's Starter House places a starter house at world spawn for new players on NeoForge 1.21.8, generated during their first join.
What it does
Lilo's Starter House builds a starter house at the spawn point, and the placement happens during the player's first join to a fresh world. The mod checks the terrain height first so the house does not float over hills, and it reads only player variables to decide where to place it. It runs on the server alone, so players join without installing anything.
Key features
Automatic spawn house
A starter house is created at the world spawn point the moment a player joins a new world.
Terrain height check
The site is checked for terrain height first, so the house is never left floating above hills.
Spawns once per world
The house is placed a single time, and re-joining the world does not create a duplicate.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Lilo's Starter House need to be installed on the client?
How can the starter house appear in an existing world?
What the author says
Automatically spawns a starter house at the world spawn point the exact second you join a fresh world. It checks the terrain height so it won't float on hills, and it uses player variables so it only spawns once and never duplicates when you re-join. Just drop it in your mods folder and start a new world.
Official listing
- Modrinth page
- modrinth.com/mod/lilos-starter-house
- Owner
- LiloGaming145
- Published
- 2026-07-03
- Updated on Modrinth
- 2026-07-03
- Facts verified
- 2026-10-15
