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Lilo's Starter House

by LiloGaming145

Lilo's Starter House places a starter house at world spawn for new players on NeoForge 1.21.8, generated during their first join.

NeoForgeServer-side onlyMIT License1.21.8

What it does

Lilo's Starter House builds a starter house at the spawn point, and the placement happens during the player's first join to a fresh world. The mod checks the terrain height first so the house does not float over hills, and it reads only player variables to decide where to place it. It runs on the server alone, so players join without installing anything.

Key features

  1. Automatic spawn house

    A starter house is created at the world spawn point the moment a player joins a new world.

  2. Terrain height check

    The site is checked for terrain height first, so the house is never left floating above hills.

  3. Spawns once per world

    The house is placed a single time, and re-joining the world does not create a duplicate.

Compatibility

Latest build for each game version and loader.

1.21.81.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Lilo's Starter House need to be installed on the client?

No. Only the server needs it, and players join without installing anything.

How can the starter house appear in an existing world?

The author notes say to remove the mod from the mods folder and start a new world, since the house is placed on the first join.

What the author says

Automatically spawns a starter house at the world spawn point the exact second you join a fresh world. It checks the terrain height so it won't float on hills, and it uses player variables so it only spawns once and never duplicates when you re-join. Just drop it in your mods folder and start a new world.
LiloGaming145, on the Modrinth page

Official listing

Owner
LiloGaming145
Published
2026-07-03
Updated on Modrinth
2026-07-03
Facts verified
2026-10-15