K-Explosion
by Dainsleif
K-Explosion changes how TNT blast damage behaves, reproducing a vanilla-like explosion pattern with Java Agent code.
What it does
The mod alters explosion handling so that TNT destroys item frames, paintings and armor stands, along with similar entities, and it also removes blocks caught under submerged water. Its stated aim is to bring back the original explosion behavior from older versions of the game.
Key features
Restored TNT destruction
TNT blasts destroy item frames, paintings, armor stands and similar entities, as the original explosions did.
Submerged water handling
Explosions set off underwater destroy the blocks that TNT would reach, instead of stopping at the water surface.
Java Agent implementation
The changes run through a Java Agent rather than a standard mod loader, which the author describes as improving efficiency.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does K-Explosion need a mod loader?
Which game versions does K-Explosion support?
Is the source code available?
In the catalog
K-Explosion is one of 29,952 Game mechanics mods on ModsFinder. 19,862 mods support Minecraft 1.21.11.
More from Dainsleif
Similar mods
What the author says
TNT submerged in water will not destroy item frames, paintings, armor stands, and other similar entities. This is merely an imitation of the vanilla features, and it does not fully align with them.
Official listing
- Modrinth page
- modrinth.com/mod/k-explosion
- Owner
- Dainsleif
- Published
- 2025-09-17
- Updated on Modrinth
- 2025-09-18
- Facts verified
- 2026-10-15
