Item Frame Cache
by danncd
Item Frame Cache keeps item frames loaded and visible on the client even after a server stops sending them, so stored items stay in place.
What it does
Lowering the simulation distance is a common way for servers to reduce load, which can make item frames disappear once a player walks away. Past that distance, item frame entities are dropped as a player walks a few blocks away, which leaves storage rooms and galleries looking empty. The mod stores item frame contents on the local disk, so frames keep showing their items whatever the server sends. Only the client needs it, and the server runs without it. Files are published for Fabric for 1.21.8, and the code is under the MIT License, though the project is not open source.
Key features
Cached item frames
Item frames are kept from the server's simulation distance, so they remain loaded at a distance.
Local storage
Item frame contents are saved on the player's disk, which keeps frames visible when the server stops sending them.
Empty frames stay
Item frames that hold no item remain on screen instead of disappearing as the player moves away.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Item Frame Cache need to be installed on the server?
Which Minecraft version does Item Frame Cache support?
What the author says
Many servers set a low Simulation Distance to save on performance. This causes Item Frames, which are entities, to vanish as soon as you step a few blocks away, leaving your storage rooms or galleries looking empty. This mod aims to solve this issue by storing item frames sent from the server into your local disk to…
Official listing
- Modrinth page
- modrinth.com/mod/item-frame-cache
- Owner
- danncd
- Published
- 2026-03-03
- Updated on Modrinth
- 2026-03-05
- Facts verified
- 2026-10-15
