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Immersive Aerodynamics for Protomanly's Weather

by Axes

Immersive Aerodynamics bridges Immersive Aircraft and ProtoManly's Weather, so aircraft flight responds to real-time wind, turbulence and atmospheric data.

NeoForgeClient and serverMIT License1.21.1

What it does

The bridge feeds live atmospheric readings into how aircraft are calculated to fly, so wind speed, wind direction and turbulence physically affect movement and stability. Crosswinds push an aircraft off course and pilots must angle the nose into the wind to hold a straight line, while tailwinds raise ground speed and a drag dampening system keeps aircraft below a realistic maximum speed.

Wind strength rises with altitude, so low-altitude flight stays fairly steady while travel higher up meets stronger currents. Heavier vehicles such as warships, cargo ships and blimps resist wind far better than lighter airframes like biplanes, and the mass curve is calibrated so heavy aircraft stay stable but can still drift in severe weather. The mod runs on client and server and is released under the MIT License, which is not open source. Immersive Aircraft and ProtoManly's Weather are both required.

Key features

  1. Crosswind drift

    Crosswinds push aircraft off course, and pilots correct by angling the nose into the wind.

  2. Air pockets

    Strong storms create randomized downdrafts that force aircraft down and require quick pitch correction.

  3. Headwind and crosswind instability

    Headwinds cause nose bobbing, and crosswinds cause tail wagging when yaw becomes unstable.

  4. Structural shudder

    High speeds in severe winds produce a fast visual vibration across the airframe.

Compatibility

Latest build for each game version and loader.

1.21.10.0.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

ProtoManly's WeatherRaymarched weather, thunderstorms, tornadoes, etc!
Required
Immersive AircraftA bunch of rustic aircraft to travel, transport, and explore!
Required

Questions

Does Immersive Aerodynamics need Immersive Aircraft?

Yes. Immersive Aircraft is a required dependency, and ProtoManly's Weather must also be installed for the bridge to work.

Does the server need the mod?

Yes. Installation covers the server and each player's game.

How are the physics values adjusted?

They can be tuned in-game with the iaero command suite or in the config file, and the bridge is configurable to suit a given setup.

More from Axes

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What the author says

Immersive Aerodynamics acts as a physics bridge between Immersive Aircraft and Protomanly's Weather. It injects real-time atmospheric data into flight calculations, causing wind speed, direction, and turbulence to physically affect aircraft movement and stability. Drift Mechanics: Crosswinds push aircraft off course…
Axes, on the Modrinth page

Official listing

Owner
Axes
Published
2026-01-28
Updated on Modrinth
2026-08-01
Facts verified
2026-10-15