Health Equals Quality
Health Equals Quality ties the visual clarity of the screen to the player's health, so the image gets blurrier and more pixelated as health drops.
What it does
The rendered picture degrades as the health bar empties. At full health the view stays sharp, and each point lost pushes the image further toward a pixelated, blurred look. The effect is purely visual and does not change gameplay values.
The mod is a client mod, so only the player's game needs it and servers run without it. It is published for NeoForge only, with a single build, 1.0.0 for 1.21.1, released on 2026-01-25 under All rights reserved and not open source.
Key features
Health-linked blur
Visual quality drops as health falls, so low health is visible on screen without a separate indicator.
Pixelation at low health
The image takes on a pixelated look as health approaches zero, making damage feel more dramatic in caves and fights.
Purely visual effect
The screen effect follows the health bar only and leaves the game's mechanics unchanged.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Health Equals Quality need to be installed on the server?
More from drea_the_gooberr
What the author says
Hello there, this mod adds a function, when you're low on health, your quality goes down. Imagine just going to cave and taking damage, BOOM, your quality goes so low.. That you cannot see ANYTHING!
Official listing
- Modrinth page
- modrinth.com/mod/health-equals-quality
- Owner
- drea_the_gooberr
- Published
- 2026-01-25
- Updated on Modrinth
- 2026-01-25
- Facts verified
- 2026-10-15
