Glitchlands
Glitchlands makes the world fill with randomly placed blocks once a player travels a set distance from spawn.
What it does
Past a configurable distance from the starting point, blocks begin appearing at random positions across the terrain. The distance at which this starts is set in the config, and the blocks placed can include blocks from other installed mods. Beyond that point, the rate at which new blocks spawn increases with further travel, and that rate is configurable as well. The mod is a Forge server-side mod for Minecraft 1.20.1, released under All rights reserved, and is not open source.
Key features
Distance-based glitches
Random blocks begin to appear once a player moves a configurable distance from the point where the world starts.
Modded block support
The random placements can draw from blocks added by other mods, not only vanilla blocks.
Escalating rate
The further a player goes past the threshold, the faster new blocks appear, at a rate the server owner can adjust.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Glitchlands need to be installed on the client?
Which block sources can Glitchlands place?
What the author says
This mod makes it so that at a configurable distance blocks will begin to start randomly being placed (this includes modded blocks!). It also speeds up the further you go beyond this distance at a configurable rate.
Official listing
- Modrinth page
- modrinth.com/mod/glitchlands
- Owner
- haydentest4282371
- Published
- 2026-03-14
- Updated on Modrinth
- 2026-03-14
- Facts verified
- 2026-10-15