Frame Animation
by freehij
Frame Animation lets players build custom player animations from plain-text scripts, and the result shows up for others when the server runs the mod too.
What it does
Animations are written as scripts in a .fa file, placed in the .minecraft/animations folder. A script opens with a header that names the animation, which is the label shown in the in-game GUI menu, and sets its default key to G. Each frame is declared with its own block, and the commands inside a frame describe what happens while that frame plays, with float values for things like arm positions. Frames run in order and render on the player. Spaces before the instructions inside each frame are recommended, since they make longer scripts easier to read.
The header can also mark an animation as interruptible, so walking cancels it. A resetarms rule clears the idle arm frames before a declaration applies, and an animation can be set to affect the whole body regardless of where it is declared. Scripts use a concept kept deliberately simple: an example in the author text is a hands-up animation that lasts five seconds.
Frame Animation works in multiplayer. The mod is installed on the server so that other players can see the animations. It is published for Babric and Ornithe, only for Minecraft b1.7.3, and the project is open source under the MIT License.
Key features
Script-based animations
Custom animations are written as plain-text scripts instead of being coded in Java.
Frame-by-frame commands
Each frame lists the commands that run during it, so a sequence can be planned step by step.
Interruptible animations
An animation can be flagged so that walking cancels it, which keeps idle poses from blocking movement.
In-game selection
After a script is saved, players return to the game, open the edit mode and pick a slot and an animation from the list.
Gallery
Use cases
Hands-up gesture
A short scripted pose, such as hands raised for five seconds, can be replayed from the menu or a key press.
Shared animations on a server
Server owners who install the mod let every player see the same custom animations during play.
Who it’s for: Players and server owners on b1.7.3 who want to try scripted poses. Writing a script is needed to make a new animation, so the mod suits people comfortable editing plain text.
Questions
Does Frame Animation need to be installed on the server?
Which loaders does Frame Animation support?
Where do animation scripts go?
More from freehij
What the author says
This mod allows you to create some cool animations using basic scripts. This also works in mp! (mod needs to be installed on server for others to see your animations) All loadable scripts must be declared in.minecraft/animations/ folder. Current extension is.fa, so all files should be named.fa. In the head of file…
Official listing
- Modrinth page
- modrinth.com/mod/frame-animation
- Owner
- freehij
- Published
- 2025-12-28
- Updated on Modrinth
- 2026-09-16
- Facts verified
- 2026-10-15
