FPS Limit Fix
by LostLuma
FPS Limit Fix changes how the frame rate cap works in Minecraft Beta b1.7.3, replacing the built-in limiter with one that uses LWJGL.
What it does
The built-in FPS limiter in the Beta build is replaced by an implementation that relies on LWJGL. The mod targets the Ornithe toolchain, and it is published for that loader and the single game version b1.7.3. Installation sits entirely on the player's side, so the server does not need it and clients can run without any server support.
Key features
Power Saver limit
The Power Saver setting caps the frame rate at 40 or 60, instead of matching the more common display refresh rate.
Balanced limit
The Balanced setting holds the game to 120 frames per second, and the cap is respected rather than causing stutter from forced limiting.
LWJGL-based limiter
Frame limiting is handled through LWJGL in place of the vanilla Beta code.
Questions
Does FPS Limit Fix need a server?
Which game version does FPS Limit Fix support?
In the catalog
FPS Limit Fix is one of 3,545 Optimization mods on ModsFinder. 567 mods support Minecraft b1.7.3.
More from LostLuma
Similar mods
What the author says
Improved FPS limiting for Minecraft Beta 1.7.3 running on the Ornithe Toolchain. Changes the Power Saver limit from 40 to 60 instead, as this is a more common refresh rate. Ensures the Balanced limit of 120 FPS is actually adhered to, instead of resulting in no limiting.
Official listing
- Modrinth page
- modrinth.com/mod/fps-limit-fix
- Owner
- LostLuma
- Published
- 2025-09-15
- Updated on Modrinth
- 2026-08-08
- Facts verified
- 2026-10-15
