Epic Fight: Tactical Imbuements 2
by unitei
Epic Fight: Tactical Imbuements adds weapon imbuements to Epic Fight combat, applied during fights and giving each one a different effect.
What it does
Imbuements are applied to weapons in the middle of combat and add a small advantage to the wielder. Each one changes how a hit or a parry plays out: the Venom imbuement poisons and decays an opponent's weapon on parry, the Flame imbuement sets targets on fire and can cause an explosion when stamina runs out during a guard, the Spark imbuement adds armor-bypassing damage and stuns on parry, and the Snow imbuement stacks slowness and weakness over three hits, up to level 4. Knockback and weapon-damage costs are part of the Flame behavior.
Imbuement flasks can be thrown, and each carries its matching effect, so a spark flask stuns nearby entities. Bows, crossbows and tridents take an imbuement with Shift and right click. Weapons with an active imbuement show a glint particle overlay, and the trail changes with the imbuement. Only some iron weapons are imbue-able by default; other weapons are added through the applicable tag, and length tags for long and medium set how many particles a weapon shows.
Epic Fight: Tactical Imbuements is built on the Epic Fight mod, which is required. It is published for Forge on 1.20.1 only. Installation covers the server and each player's game. The code is released under the MIT License, and the mod is not open source.
Key features
Four imbuements
Venom, Flame, Spark and Snow each apply a distinct effect that appears during combat.
Imbuement flasks
Thrown flasks carry their matching effect onto nearby entities, such as spark flasks that stun.
Ranged weapon support
Bows, crossbows and tridents can take an imbuement with Shift and right click.
Visual indicators
Glint particles and weapon trails show which imbuement is active and how long it lasts.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Tagging additional weapons
Players and pack makers add weapons to the imbue-able list through the applicable tag, since only some iron weapons qualify by default.
Adjusting particle density
The long and medium length tags reduce or increase the particles shown on an imbued weapon.
Who it’s for: Players of Epic Fight who want imbuements for their combat, and modpack makers who tune which weapons can carry one.
Questions
Does Epic Fight: Tactical Imbuements need Epic Fight?
Which loader and version does the mod use?
Must the server run the mod too?
How are other weapons made imbue-able?
What the author says
This mod aims to add several weapon imbuements for epic fight that can be dynamically applied mid combat to provide minor advantages to the user. Venom Imbuement Applies Poison and Decay Parries damage the opponenents weapon.
Official listing
- Modrinth page
- modrinth.com/mod/epic-fight-tactical-imbuements-2
- Owner
- unitei
- Published
- 2025-10-31
- Updated on Modrinth
- 2025-11-17
- Facts verified
- 2026-10-15
