ModsFinder

DefaultGamerule

by JWStudio

DefaultGamerule lets server administrators and developers save a set of game rules as a preset and load it back into other worlds or servers.

FabricMIT License1.21 – 1.21.11

What it does

The mod stores the current game rule values as a named configuration, so a rule set can be saved once and reapplied later. A saved preset can be loaded into a new session, which avoids changing each rule by hand after every world is created. It is aimed at administrators and developers who switch between several rule presets or test different setups, and who want consistent settings across multiple projects. The mod is published for Fabric, with a Paper build also listed, under the MIT License. It is not open source.

Key features

  1. Save rule presets

    The current game rule values can be saved as a named configuration for later use.

  2. Load presets quickly

    A saved rule set can be applied to a session without reconfiguring each rule manually.

  3. Reuse across worlds and servers

    Predefined rule sets can be carried from one world or server to another to keep settings consistent.

Compatibility

Latest build for each game version and loader.

1.21.1026.1.1-release
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

What the author says

A plugin/mod that allows you to save the current game rules into a separate configuration and load them back at any time. This makes it easy to quickly transfer and apply predefined rule sets across different worlds, servers, or game sessions without manually reconfiguring each rule. The solution is especially useful…
JWStudio, on the Modrinth page

Official listing

Owner
JWStudio
Published
2026-01-06
Updated on Modrinth
2026-01-07
Facts verified
2026-10-15