DefaultGamerule
by JWStudio
DefaultGamerule lets server administrators and developers save a set of game rules as a preset and load it back into other worlds or servers.
What it does
The mod stores the current game rule values as a named configuration, so a rule set can be saved once and reapplied later. A saved preset can be loaded into a new session, which avoids changing each rule by hand after every world is created. It is aimed at administrators and developers who switch between several rule presets or test different setups, and who want consistent settings across multiple projects. The mod is published for Fabric, with a Paper build also listed, under the MIT License. It is not open source.
Key features
Save rule presets
The current game rule values can be saved as a named configuration for later use.
Load presets quickly
A saved rule set can be applied to a session without reconfiguring each rule manually.
Reuse across worlds and servers
Predefined rule sets can be carried from one world or server to another to keep settings consistent.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
What the author says
A plugin/mod that allows you to save the current game rules into a separate configuration and load them back at any time. This makes it easy to quickly transfer and apply predefined rule sets across different worlds, servers, or game sessions without manually reconfiguring each rule. The solution is especially useful…
Official listing
- Modrinth page
- modrinth.com/mod/defaultgamerule
- Owner
- JWStudio
- Published
- 2026-01-06
- Updated on Modrinth
- 2026-01-07
- Facts verified
- 2026-10-15
