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Custom 100-Day BOSS

by Mioki_

Custom 100-Day BOSS lets players set which creatures spawn as bosses once every 100 days, with the timing and entity list controlled from a config file.

ForgeNeoForgeClient-side onlyMIT License1.18.2 – 1.21.1

What it does

Custom 100-Day BOSS generates biological entities on a schedule. Every 100 days by default, a boss spawns, and the entity list is set by registry names such as minecraft:zombie or minecraft:creeper. Bosses appear one after another in the order given in the list, so the sequence is predictable once it is configured. Players change the settings in the config file found in the config folder of the game directory. Days between boss spawns can be set from a minimum of 5 up to the default of 100, and a switch turns the boss spawn feature on or off. Spawning can also be toggled in game with commands when the server owner allows it, using 100dayboss true to enable and 100dayboss false to disable.

Bosses are placed in safe zones, which are open spaces without obstructions, so a creature does not end up stuck inside blocks. Spawns can take place in other dimensions, and the mod works alongside dimensions added by other mods. In most dimensions a safe zone cannot be located three blocks above the player, so placement there follows the terrain rules instead. The mod is published for Forge and NeoForge, with files for four game versions: 1.18.2, 1.19.2, 1.20.1 and 1.21.1. The latest files are 1.4.0 for 1.20.1 on Forge and 1.4.0 for 1.21.1 on NeoForge, both dated 2025-06-25. Only the client needs the mod, and it is released under the MIT License, though it is not open source.

Key features

  1. Scheduled boss spawns

    Biological entities appear as bosses on a fixed interval, 100 days by default.

  2. Custom entity list

    Registry names listed in the config decide which creatures can become bosses, in sequence.

  3. Adjustable interval

    Days between boss spawns can be set from 5 upward, through the config file.

  4. Safe zone placement

    Bosses spawn in open areas, reducing cases of creatures stuck inside blocks.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.4.0
1.20.11.4.0Not available
1.19.21.1.0Not available
1.18.21.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want a recurring boss event with their own choice of creatures, and server owners who tune the interval and list from the config file.

Questions

Does Custom 100-Day BOSS need to be installed on the server?

No. Only the player's game needs it, and servers run without it.

Which loaders and versions are available?

Files exist for Forge and NeoForge across 1.18.2, 1.19.2, 1.20.1 and 1.21.1, with the latest 1.4.0 files dated 2025-06-25.

How is the boss schedule changed?

Edit the config file in the config folder to set the days between spawns and the entity registry names. Spawning can also be turned on or off with the 100dayboss command.

More from Mioki_

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What the author says

This is a feature allowing players to customize creatures spawned within 100 days. Players can modify the configuration file in the config folder.
Mioki_, on the Modrinth page

Official listing

Owner
Mioki_
Published
2025-06-19
Updated on Modrinth
2025-06-25
Facts verified
2026-10-15