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CRP War Utils

by sqot0

CRP War Utils is a Forge server utility for organizing team-based military events, built to run alongside Superb Warfare and optionally WarBorn Capture Points.

ForgeServer-side onlyMIT License1.20.1

What it does

The mod gives server administrators a set of tools for structured war events. A central War Mode switch turns combat mechanics on and off, so an event can be prepared safely and then activated in full with one action. Team respawns are redirected to up to three configured points, replacing unstructured respawn behavior and keeping team integrity intact.

Respawn control, persistent loadout management and vehicle spawn protection are handled by the mod, which also limits spawn camping. The configuration option vehicleSpawnInvulnerable can be set to 0 to disable the vehicle spawn protection. Superb Warfare is required, and the mod works directly with its vehicles. WarBorn Capture Points is optional and adds live capture zone objectives and a HUD, while CRP War Utils can also read capture systems through command scanning.

The mod is a server-side only install: players join without installing anything. Files are published for Forge 1.20.1 under the MIT License, and the code is not open source. The latest Forge file is 1.0.8, dated 2026-09-29.

Key features

  1. Central War Mode switch

    One toggle controls the combat mechanics of an event, so administrators can prepare the server before activating it.

  2. Structured team respawns

    Every team may set as many as three respawn points, and when a player dies the game sends them to one of those points rather than to a random spot.

  3. Vehicle spawn protection

    Vehicles deployed in war zones receive spawn immunity, and the protection can be turned off in the configuration.

  4. Capture zone integration

    With WarBorn Capture Points installed, capture zones become live objectives with a HUD, and zones stay meaningful strategic points.

Compatibility

Latest build for each game version and loader.

1.20.11.0.8
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Superb WarfareA warfare themed mod with various guns, huge cannons and powerful vehicles
Required

Optional 1

WarBorn Capture PointsForge 1.20.1 capture-points mode with round timer, contest pause, centered compact HUD with team icons, and full admin config/commands.
Optional

Use cases

Private PvP servers

Server owners running faction wars or large scale PvP scenarios can control respawns, loadouts and vehicle deployments.

Competitive team tournaments

Tournament organizers can set up team respawn points and capture zones before an event begins.

Roleplay military factions

Roleplay communities can run structured battles with fair class systems and event based war campaigns.

Who it’s for: The mod suits server owners and content creators who run structured battles on Forge 1.20.1 with Superb Warfare. Players only need the server to run the mod.

Questions

Does CRP War Utils require Superb Warfare?

Yes. Superb Warfare is a required dependency, and the mod works directly with its vehicles.

Does the server need WarBorn Capture Points?

No. WarBorn Capture Points is optional. Installing it adds live capture zone objectives and a HUD.

Do players need to install CRP War Utils?

No. It runs on the server alone, so players need nothing extra to join.

More from sqot0

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What the author says

CRP War Utils is a Forge mod built for organized, team based warfare on Minecraft servers. It provides structured respawn control, persistent loadout management, vehicle spawn protection, capture zone awareness, and strategic restrictions designed for competitive events, faction wars, and large scale PvP scenarios…
sqot0, on the Modrinth page

Official listing

Owner
sqot0
Published
2026-02-03
Updated on Modrinth
2026-09-29
Facts verified
2026-10-15