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Create: Shuffle Filter Fabric

by tchris15

Create: Shuffle Filter Fabric is a Fabric port of a filter for the Create mod that picks items at random from a Deployer's inventory.

FabricClient and serverMIT LicenseOpen source1.20.1

What it does

The mod is an unofficial Fabric 1.20.1 fork of the Shuffle Filter idea for Create, first built for NeoForge by another developer. Its author describes it as a port written by someone new to modding, who re-implemented the concept to get the function on Fabric. It requires Create Fabric, and the server and every player need it, since the environment is client and server.

The filter has two modes. In Weighted Mode, the chance that an item is placed depends on how many of it sit in the Deployer's inventory, so kinds held in larger stacks come out more often. In Equal Mode, every item kind has the same chance regardless of quantity. Outside the Deployer, a Shuffle Filter behaves like a regular list filter in mechanical crafters and funnels. Weighted Mode respects NBT data, while Equal Mode ignores it. The code is under the MIT License and is open source.

Key features

  1. Weighted Mode

    Items are placed with a probability based on their stack quantity inside the Deployer's inventory.

  2. Equal Mode

    Each item kind gets the same chance of placement, no matter how many the inventory holds.

  3. NBT handling

    Weighted Mode distinguishes items by NBT data, while Equal Mode treats matching items as one kind.

  4. Regular filter elsewhere

    In mechanical crafters and funnels the Shuffle Filter acts as an ordinary list filter.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0-1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Create FabricBuilding Tools and Aesthetic Technology
Required

Use cases

Randomized Deployer output

A Deployer fed with a shuffle filter places a mix of items, weighted by how many of each it holds.

Even mixed supplies

Equal Mode spreads placement evenly across item kinds when quantities differ widely.

Who it’s for: Create players on Fabric 1.20.1 who want randomized Deployer placement, and server owners who run Create Fabric and want the filter available to all players.

Questions

Does Create: Shuffle Filter Fabric need Create Fabric?

Yes. Create Fabric is a required dependency, and the mod is published only for Fabric 1.20.1.

Does the server need Create: Shuffle Filter Fabric?

Yes. A server running it needs every connecting player to have it too.

How do the two filter modes differ?

Weighted Mode picks items by their stack quantity and respects NBT data. Equal Mode gives each kind the same chance and ignores NBT data.

More from tchris15

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What the author says

Note: This mod is based on the excellent idea and concept of the Create Shuffle Filter mod by Agent772. The original mod was developed for Neoforge. I am not a professional mod developer—in fact, I'm quite new to modding—but I really wanted this functionality for my own Fabric playthrough. Therefore, I took the time…
tchris15, on the Modrinth page

Official listing

Owner
tchris15
Published
2025-12-05
Updated on Modrinth
2025-12-05
Facts verified
2026-10-15