Crafted's magic powers
Crafted's magic powers is a Forge mod for 1.20.1 – 1.20.6 that lets players choose one power from a set of themed magic branches.
What it does
Each power is a separate branch with its own progression, so a player picks one path and develops it over time. The branches cover lightning and telekinesis, fire combat, defence and protection, wind and storm effects, flight in the sky, teleportation, mining, a darkness-based monster theme, and the collection of souls.
Lightning powers strike bolts and let the player control entities with telekinesis, while fire powers burn enemies, launch fireballs and smelt items instantly. Defence powers freeze enemies, absorb damage and create blizzards. Teleportation powers blink the player through blocks, and mining powers break large areas of blocks and restore hunger. The soul branch captures entities in orbs and lets the player ride summoned mobs.
The mod runs on Forge and needs to be installed on both the client and the server, since its environment is client and server. Its files target 1.20.1 – 1.20.6, with six release versions in that range. The code is covered by All rights reserved, so the mod is not open source.
Key features
Choosable power branches
A player selects one power from several themed branches, each with its own technique progression.
Lightning and telekinesis
Lightning bolts can be struck and entities moved with telekinesis, and the branch unleashes electric shockwaves.
Fire combat
Enemies can be burned, fireballs launched and items smelted instantly, with damage taken returned as a counterattack.
Defence and blizzards
Enemies can be frozen, an Ice Guard summoned to absorb damage, and devastating blizzards created.
Wind and storm
Wind charges push enemies away and a storm can be called with a Riptide trident.
Sky flight and healing
Elytra flight, dashes forward and self or ally healing are available through the sun flight branch.
Teleportation and mining
The player can blink to a location, pass through blocks, reach a personal dimension, break large block areas and restore hunger.
Monster and soul powers
Darkness can drain enemies, bats can be ridden, orbs can capture entities, and a shadow form makes the player invisible to enemies.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Crafted's magic powers require a specific Forge version?
Do servers need Crafted's magic powers installed?
Can a player use more than one power at a time?
What the author says
Crafted's magic powers is a 1.20.1 mod that allows you to choose beetween diffrent powers, with diffrent technics and a full progression system. Electric: A power based on lightning and telekinesis. Strike lightning bolts, control entities with telekinesis, and unleash electric shockwaves.
Official listing
- Modrinth page
- modrinth.com/mod/crafteds-magic-powers
- Owner
- crafted-modding
- Published
- 2026-04-17
- Updated on Modrinth
- 2026-04-17
- Facts verified
- 2026-10-15
