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Cobblemon PokeWarden

by SilverAce

Cobblemon PokeWarden replaces the Warden in Ancient Cities and the Deep Dark with Pokemon bosses drawn from Giratina, Guzzlord and Exploud.

FabricNeoForgeClient and serverMIT License1.21.1

What it does

The mod intercepts the vanilla Warden spawn event and checks the location to decide which species appears. Ancient City biomes at Y 0 and below spawn the configured ancient city species, which default to Exploud, Dusknoir and Guzzlord. In the Overworld, Giratina is the default boss, and the species can be changed in the config.

Each boss spawns only once per location. Once a boss has appeared in an Ancient City, a later Warden spawn there is cancelled, and the location is marked as already spawned. An Overworld Exploud boss follows the same cooldown as a vanilla Warden. The bosses use the battle system from Cobblemon Fight or Flight Reborn, so players must engage with a partner Pokemon. They have high-level stats, behave aggressively and carry an uncatchable property, so they cannot be captured by throwing a capture item.

Cobblemon PokeWarden requires Cobblemon and Cobblemon Fight or Flight Reborn. It is published for Fabric and NeoForge, with files for 1.21.1 only, under the MIT License, which is not open source. Every player and the server need a copy of the mod.

Key features

  1. Replacement Warden boss

    The vanilla Warden is replaced by Pokemon bosses in Ancient Cities and the Deep Dark biome.

  2. Location-based species

    The spawn event checks the biome and height to pick a species, so each area gets its own boss.

  3. Configurable spawns

    Species for the Overworld and Ancient City spawns can be changed, with Giratina, Exploud, Dusknoir and Guzzlord as defaults.

  4. One boss per location

    A location that already produced a boss cancels later Warden spawns, following the same cooldown as a vanilla Warden.

  5. Uncatchable bosses

    Boss Pokemon have high-level stats and cannot be captured by any capture item, so they are fought in battle.

Compatibility

Latest build for each game version and loader.

1.21.12.02.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Cobblemon Fight or Flight RebornNew version of an addon for Cobblemon that makes pokemon run away or fight back when agitated and much more.
Required
CobblemonA Pokémon mod for Fabric and NeoForge
Required

Questions

Does Cobblemon PokeWarden need Cobblemon Fight or Flight Reborn?

Yes. The bosses use the battle system from Cobblemon Fight or Flight Reborn, so it must be installed next to Cobblemon PokeWarden along with Cobblemon.

Does the server need Cobblemon PokeWarden?

Yes. The server and every player need the mod installed.

Can the boss Pokemon be caught?

No. Boss Pokemon carry an uncatchable property, so no capture item can take them.

Which Minecraft version does Cobblemon PokeWarden support?

Files are published for 1.21.1 only, for both Fabric and NeoForge, with version 2.0 as the latest file dated 2026-10-02.

What the author says

When a Warden would normally spawn, the mod intercepts the spawn event The mod checks the location to determine which species to spawn: Ancient City (deep_dark biome, Y < 0): Spawns configured ancient city species (defaults to the Overworld default, can be changed to Exploud, Dusknoir, Guzzlord, or Giratina)…
SilverAce, on the Modrinth page

Official listing

Owner
SilverAce
Published
2025-12-29
Updated on Modrinth
2026-10-02
Facts verified
2026-10-15