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Cobblemon Auto-Battle

by DarkNGod

Cobblemon Auto-Battle is a Fabric addon that lets a sent-out Cobblemon search for wild targets and fight them on its own while the player explores.

FabricClient and serverMIT License1.21.1 – 1.21.11

What it does

Once a party Cobblemon is sent out, the addon can locate wild Pokemon and start real battles against them. Battles run through the existing battle framework, so the battle screen still opens and can be minimized during an automatic fight. Move choices are made from Cobblemon data, with attention to remaining PP, and a toggle on the Summary screen starts or stops auto-battle directly for that Pokemon.

Only one Cobblemon can lead auto-battle at a time, which avoids conflicts between several active partners. Rules are set for each Pokemon. A stop threshold ends the automatic fight when HP drops below a chosen percentage, and a healing prompt can appear at that point, while a setting of 0% disables the threshold. When a Pokemon faints, a party rotation can bring in a replacement, and without a valid rotation target the normal replacement selection flow is used instead.

The addon is installed on the client and on the server, so both sides run it. It is published for Fabric only, across 11 release versions 1.21.1 – 1.21.11 under the MIT License, and the code is not open source.

Key features

  1. Automatic wild battles

    A sent-out Cobblemon finds wild targets and fights them through the regular battle screen.

  2. Move choice with PP awareness

    Moves are picked from Cobblemon data and remaining PP, so the attacker does not waste its last uses.

  3. Catch-focused modes

    Two catch behaviors let the partner watch for shiny or special Pokemon and pursue valuable targets.

  4. Party rotation

    After a faint, the selected rotation party supplies the next Pokemon, configured on a Rotation tab.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.110.1.4
1.21.100.1.4
1.21.90.1.4
1.21.80.1.4
1.21.70.1.4
1.21.60.1.4
1.21.50.1.4
1.21.40.1.4
1.21.30.1.4
1.21.20.1.4
1.21.10.1.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Cobblemon Auto-Battle need Cobblemon installed?

Yes. The addon builds on Cobblemon's own battle system, so Cobblemon must be present on the same side as Cobblemon Auto-Battle.

Do both the server and players need the mod?

Yes. Both the server and every player need the addon.

Can more than one Pokemon auto-battle at once?

No. Only one Cobblemon can lead auto-battle at a time, which avoids conflicts between active partners.

What happens when the partner faints?

If a rotation party has a valid target, the next Pokemon is sent in. Otherwise the normal replacement selection flow is used.

More from DarkNGod

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What the author says

Cobblemon Auto-Battle is a Cobblemon addon that lets your sent-out Cobblemon automatically find wild targets, start real Cobblemon battles, choose moves intelligently, manage PP, and keep training while you explore, build, gather, or travel. This mod is built as a Cobblemon addon and uses Cobblemon's own battle…
DarkNGod, on the Modrinth page

Official listing

Owner
DarkNGod
Published
2026-04-03
Updated on Modrinth
2026-06-09
Facts verified
2026-10-15