ModsFinder

clientjoinserver

by moddedmcnet

clientjoinserver is a Fabric mod that connects players to a server automatically once the game starts, and it can grant first-join rewards.

FabricClient and serverAll rights reserved1.21.1

What it does

When a player starts the game with the mod installed, the client connects to the configured server without any manual step. The server can send the name of the modpack to the client, so the server recognizes which pack is in use. Both the server and the client side need the mod for these functions to work, and a player who has the mod installed is recognized on join.

First-join rewards are handled by configurable commands that the server runs when a player joins for the first time. The commands accept placeholders, and each reward is tracked once per player so it is not granted again. Players without the mod receive a friendly reminder with a clickable link. The mod is compatible with Velocity and TCPShield proxies, and it is published for Fabric 1.21.1 only.

Client and server installation is required: the server and every player need it. Files are published for Fabric in one release, 1.1 for 1.21.1, dated 2025-09-20. The code is not open source; the mod is released under All rights reserved.

Key features

  1. Automatic server connection

    The client connects to the configured server as soon as the game starts, with no manual server selection.

  2. First-join rewards

    The server runs configurable commands the first time a player joins, with placeholders available in each command.

  3. Modpack name sharing

    The server sends the modpack name to connecting clients, so the server can tell which pack a player uses.

  4. Reward tracking

    Each one-time reward is logged and tracked per player, so it is granted once and not repeated on later joins.

  5. Reminders for players without the mod

    Players who join without the mod get a reminder with a clickable link to the mod.

Compatibility

Latest build for each game version and loader.

1.21.11.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does clientjoinserver need to be installed on the server?

Yes. Installation covers the server and each player's game.

Which loader and game version does clientjoinserver support?

The mod is published for Fabric only, for game version 1.21.1. Its latest file is 1.1 for 1.21.1, dated 2025-09-20.

Does clientjoinserver work behind a proxy?

The author notes list compatibility with Velocity and TCPShield, so the mod can run behind those proxies.

What the author says

This mod allows you to reward players for joining your server for using a the mod which you can include in any modpack. It also automatically connects clients with the installed mod to a server instantly when they load up the game. When installed both server and client side it will recognize that the mod is installed…
moddedmcnet, on the Modrinth page

Official listing

Owner
moddedmcnet
Published
2025-09-20
Updated on Modrinth
2025-09-20
Facts verified
2026-10-15