Animal Weights
Animal Weights gives the farm animals of vanilla Minecraft a weight value that changes with their living conditions, and ties drops and XP to that weight.
What it does
Each cow, mooshroom, pig, sheep, chicken and rabbit carries an integer weight from 0 to 8. Every in-game day, at dawn, each adult of the species is checked against four living conditions, including its surroundings. The number of conditions met sets the daily weight change, and the weight is clamped between 0 and 8. Animals that are kept well gain weight, while sick or starving animals lose it. Newly spawned mobs start at weight 1.
When an animal is killed, its drops and XP scale with its weight. Beef, porkchop, mutton, chicken, rabbit meat, leather, wool and feathers are all affected, and rabbit's foot stays rare. Low-weight animals yield fewer and sometimes no drops, with a 50 percent chance that the primary drop is removed entirely and a single-item cap on stacked drops. Breeding is blocked when both parents are in love state, and the state resets if either parent is sick. Babies are skipped by the weight check and slowness effect, and grow up in about 20 real minutes. The mechanic is meant as a long-term husbandry signal for adult animals.
Key features
Weight-driven drops and XP
Killed farm animals drop meat, leather, wool and feathers and grant XP on a curve that accelerates with weight.
Daily condition checks
Four living conditions, including surroundings, are evaluated each dawn for adult animals of the target species.
Penalised drops
Low-weight animals can lose their primary drop, and stacked drops are capped at a single item.
Breeding restrictions
Breeding is blocked while a parent is sick, and the love state resets when either parent is affected.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Animal Weights need a loader other than NeoForge?
Does Animal Weights have to be installed on both sides?
Can babies be affected by the weight system?
What the author says
A husbandry mechanic for vanilla farm animals. Every cow, pig, sheep, chicken, rabbit, and mooshroom carries an integer weight (0–8) that responds to how well they're kept — and that weight scales the meat, leather, and XP they drop when killed. Suddenly your farm layout matters. Cramped pens of starving animals drop…
Official listing
- Modrinth page
- modrinth.com/mod/animal-weights
- Owner
- joseph-osullivan
- Published
- 2026-05-16
- Updated on Modrinth
- 2026-05-16
- Facts verified
- 2026-10-15
